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Quisoves Potoo

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Everything posted by Quisoves Potoo

  1. Greg's response concerning the Brotherhood's executions is odd, to say the least. So the Brotherhood's reasoning was: "We want to put an end to troublesome activity by our enemies, so let's kill them in an excruciatingly painful manner, which will nonetheless allow for their revival. That way, they won't want to die at our hands again, and will hopefully stay out of trouble." Surely a non-reversible execution would preclude beyond all doubt repeated trouble-making by the executed enemy?
  2. There was speculation as to whether the "mystery box," revealed today, at San Diego Comic Con would prove to contain new Bionicles. However, it turned out to contain the UCS Tumbler.
  3. The large, multi-set displays, must be sent back to LEGO for recycling, lest the store pay for them. So major stores are probably out of the question, at least here in the States.
  4. Hmm... Zyglak on the Red Star. That's fodder for a Bionicle thriller.
  5. There was this, though it wasn't very large by the looks of it, and it was only available in Germany.
  6. My understanding was that Greg felt it was illogical for a species incapable of procreation. He has a good point. But by the same token, free-will and emotions (with the possible exception of fear) do not really make sense for nano-technology, and yet they are obviously canon, explained as the result of an anomaly in the system of the Matoran Universe. It seems quite possible to me that what little romance we saw, childish as it was, could also have been a result of said anomaly.
  7. Maku: Stealthily employing your martial arts skills, relieve Takua of consciousness. Take his prone form, stuff it in the canister, seal the canister, and attach it to your boat. Then sail to Po-Wahi to seek aid for your village (Takua can be used as a handy expendable, if necessary.) Takua: Dream of a pretty blue Matoran (whose name, you strangely recall, is Gavla) playing a dulcimer, and singing of Mount Ihu. Aukat: Realize that, as you are a shadow, you can expand or contract your form as you please. Go to the edge of Ta-Wahi and grow. Grow so large that you not only cover all of Ta-Wahi, but all of Ta-Koro as well (those poor Ta-Matoran won't know what hit'em.)
  8. You are, I think, making over-hasty generalisations here. All we can infer from Orde's tale, it seems to me, is that the Great Beings thought that making all Psionics members of the Matoran species would be the best way to ensure "a gentler touch" was used. We can't say for certain whether or not the Great Beings thought that any of the things you mention were universally the case. Obviously they thought that females were more likely to be gentler than males, but's that's not the same thing as saying "All females are gentler than males."
  9. "What's in a name? That which we call a rose, by any other name would smell as sweet." It seems to me that Mata Nui's name is rather irrelevant to the concept of Mata Nui. He could be called a "Roomba" and he would remain the same. Does the triteness of the name "Big Bang" detract from our ability to marvel at the event itself?
  10. But surely if those fans have grown tired of them then there is good reason to question the integrity of marketing the same thing to fans of other franchises? Otherwise you wind up with a sort of "love 'em and leave 'em" strategy. Such a strategy is a blind alley. You continually alienate sections of the market until your product is no longer financially viable.
  11. Indeed. In regards to Bionicle, time-travel comes to mind. Greg said it was outright impossible, and then, lo and behold, Bitil has a mask that can summon his past selves to the present.
  12. First of all, I'd like to throw my support behind what McJobless said. Also, I too would enjoy another simulator game in the vein of Loco or Creator (the latter in particular could, I feel, be made into something amazing with contemporary resources) as well a good, customizable racing game. One of the primary problems, it seems to me, behind the TT games is the attitude behind their development. One would imagine that a game system used continually for nine years would, at this point, be quite advanced. After all, new features are bound to be introduced, so an accumulated nine years of them should be, at least, rather impressive. Ah, but there's the rub. There seems to be very little interest at Traveler's Tales in actually retaining improvements made in previous games. For example, LEGO Indiana Jones: The Original Adventures introduced the use of objects, LEGO Indiana Jones 2 introduced level building, and LEGO Star Wars III introduced real-time strategy military campaigns. The first feature has returned only occasionally, the second was dropped after two games, and the third, to my knowledge, has yet to be revisited. Indeed, looking at most modern TT games, one sees the surprising lack of significant differences between them and their primogenitor. Yes, the worlds are much larger and the graphics and sounds much improved, but in terms of actual differences one sees mostly a myriad of ways to achieve the same end: Killing drone-enemies in a few blows. Ah yes, the combat system is another oddly static element of the Traveler's Tale's games. While I don't want LEGO games to focus primarily on combat, if it is going to be so omnipresent, it might as well be interesting. Mind you, I understand the inherent difficulties in maintaining and improving a system of gameplay in genuinely innovate ways year after year, which is why I think it would be better for TT to venture into other engines. Unless the system works so well as to merit repeated re-visitations (the one used in the first five Ultima games is, I think, I prime example of such a thing,) I see no reason not to be adventurous in one's designs. 'Nothing ventured, nothing gained" should be the game-developer's watchword.
  13. I understand that the new building system is here to stay, and I appreciate the benefits of the snap on pieces. However, I should like to see said pieces made more Technic-compatible. This could, I believe, be achieved by the replacement of the pin slots currently used with axle slots. There needn't be any backwards compatibility problems, since pin pieces fit into axle slots. Mind you, there may be some good reason for the use of pin slots of which I am not aware, but as it stands, I fail to see why axle slots would not be an improvement.
  14. Takua: Decide that an awesome person like yourself should only wear his mask for a minute at time, every ten minutes. Furthermore, decide that awesome persons like sealing and activating mysterious canisters and that you should do so as well (after cliff-diving, of course.) Aukat: After cliff-diving, explore the watery depths (shadows don't need to breath, after all.) Maku: After cliff-diving, sail to Po-Wahi. Afterall, the Po-Matoran could help your village, and that Pina Colada invigorated you, so you're not too exhausted.
  15. Actually, Han's blunder was intentional. The revised fourth draft of the script includes this direction immediately after the line about the Kessel Run: Ben reacts to Solo's stupid attempt to impress them with obvious misinformation. For some reason, however, Sir Alec Guinness failed to convey Obi-Wan's knowledge of Han's lack of knowledge. Thus, the script comes off looking mistaken.
  16. But if you thought it were very likely that you'd get hit, you wouldn't go downtown, would you? I suspect that those who are so wary of a return do not have faith that LEGO will produce a good revival of Bionicle, whereas those such as you or I, who aren't so bothered by the prospect of a revival, have faith that LEGO can make a new Bionicle line well.
  17. Sorry? You know, this whole "I hope they don't bring it back. It'll ruin my childhood," shpeal that a few people have said. I just don't get it. I believe that what they are expressing is a fear of seeing something they loved so dearly brought back in a mangled form. I think that's understandable. I myself would be happy for a return, provided that it is handled well, but I see why some might be worried, given how sequels and remakes tend to turn out (in Hollywood, at least.) Still, nothing ventured, nothing gained.
  18. I think that is just more of a plot-hole than anything else, however interesting a point it may be. Everything else is saying no so far... Mind you, Toa wear masks and don't have reptilian spines and huge, grotesque, permanent grins. This didn't stop the Voya Nui Matoran from believing the Piraka to be Toa.
  19. This assumes that everyone that is killed is resurrected by the Red Star. Greg has stated that those considered vital to the functioning of Mata Nui are revived. He has also stated that a person's brain (or an imprint thereof) is required. Put those two statements together and you get the following conclusion: The Red Star exists to preserve personae considered vital to the functioning of the Matoran Universe. Now, this alone means that those who died in ways that sufficiently damaged their brains were not revived. All you would have needed to do to be assured of your foes permanent demise would be to savage his head. Not a difficult task given the technology available in the MU. Furthermore, I believe that the Red Star is very selective in whom it revives. Because, from what we can tell, no one in the MU noticed when it stopped sending persons back. The Order of Mata Nui doesn't mention it in the World Guide, and Pohatu and Kopaka seemed unaware such an event prior when the Kestora informed them of it. I believe that if the Red Star had never malfunctioned, only a few select murders would be anymore difficult.
  20. This looks interesting. Thanks for doing this, Leraku. Takua: Backtrack to the canister, enter it, seal it, and activate it. Aukat: Continue following the footprints. Maku: Sail to Po-Wahi.
  21. With all due respect, I think you're misconstruing the issue. As far as I can tell, Maxim never said that he was against the idea of Annona being female, simply that he found the idea of Greg's subjective-sounding statements being considered canon questionable. Am I missing something?
  22. Many happy returns! May you continue to grace us as moderator.
  23. Hmmmm... Now Greg goes and contradicts his answer of a few days earlier. I'm happy with either one, mind you. Also, Greg has made a clarification (and retcon of intent) concerning Whenua's remarks in Legends of Metru Nui. #4 is probably old news, and #5 is interesting, albeit of little relevance to much else. 1) I never established them since he never actually appeared in story 2) Whenua is wrong - remember that the Toa who had defended Metru Nui up to that point came from elsewhere. He had never seen a Matoran turned into a Toa. 4) Depends on when it is destined to happen. 5) Yes Source
  24. Yaldabaoth's questions about the Skakdi fortress have been answered! 1. The Toa Mahri were very probably freed during the battle against Annona. 2. The Skakdi fortress has likely been recreated. 3. The monstrosities spawned by the desires of the Skakdi are still roaming Spherus Magna. Source 1) Since the dream of their serving the Skakdi no longer existed for that period of time, it is very likely they were freed during that battle. 2) Most likely, yes 3) Oh, yes, they are still there.
  25. However, Greg confirmed that the Earth Tribe fought in the Core War. Are you speaking contra-factually (or as close as one can in regards to fiction)? Assuming that your post is cf., I don't see how farmers would be less likely to participate in a war. Farming is a profession, not an ideology.
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