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CyclonatorZ

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Blog Comments posted by CyclonatorZ

  1. I'm not bothered by this colour scheme, no. It's not amount of colours, but how they're used that matter. Tarix' colours were just thrown into a hodgepodge of terrible. Plus, the set design sucked.

    But this is dark red armour over the rest of the body, which is grey over lime. The visor in the mask doesn't really count, and this is also about as many pieces as I have here at home.


    Eh, I think it's the brown staff and the silver feet that bother me the most, although admittedly the latter was also present on the original set. And really, I don't know how the visor doesn't count, as it's evident and distinct enough to hurt the color scheme somewhat IMO. I realize that you didn't have very many pieces to work with, but I wouldn't go so far as to call it better than the original set - though, that's just me. :P

    Also, I've never thought of Tarix's colors as hodgepodgy - the actual shades had a lot of potential. The problem was that the Mata blue was only used on the feet and hands, making it seem really out of place. That's why, as soon as I bought him, I added a lot more Mata blue on his torso and arms, which not only balanced out the colors but also bulked up the lacking body design. :)

    ~~EHD~~
  2. What the heeeeeck... have you done to poor Lewa. :(

    ~EW~

    Made him better. B)


    So you're saying you think the color scheme is better now as well? Cause I'm seeing no less than seven different colors on this MOC, aranged without any real sense or order. And, as the person who criticized Tarix for the exact same thing nearly a year ago, I'd think you'd be less inclined to like this guy's new colro arangement. :P

    ~~END~~
  3. Well, looks like TLC did make a good decision to license Ben 10 - it seems that the brand name alone is propelling the sales, regardless of the actual quality of the sets. And when I mean "quality," I mean: what the heck has gotten into kids these days, that they'd want to buy something as bad as this? Same with the parents, only relating to the uber-expensive prices. :rolleyes:

    ~~END~~
  4. Got very sad when she saw the price of the Glatorian Legends jump from $12.99 to $15.99.


    See, this is why I really resent TRU... or, I mean, the people way up top, because, well, I don't resent you, because that would be mean and uncalled for and... (pauses to take foot out of his mouth)... um, just forget I said anything, okay? :rolleyes: :P

    ~~END~~
  5. As long as Greg and the story team can manage to work out a half-decent storyline from the mess the Stars are obviously going to create for them, I couldn't care less about the accuracy of the commercials in relation to it. :P


    Yo yo yo, STARS FREAKS BUSTING DOWN THE STREETS YO
    TAHU COMIN' AT YA
    GRESH WITH HIS BLASTA
    KEEP IT REAL WITH TAKANUVA
    WATCH OUT FOR PIRAKA
    RAHKSHI GONNA GET YA
    SKRALL WON'T REGRET YA
    STARS FREAKS BUSTING DOWN THE STREETS YO


    That... was both the most awesome and most disturbing reply to a blog entry I have ever read. Awesome, because it was so darn hilarious. :D Disturbing, because it's not that far from reality. :wacko:

    ~~END~~
  6. Edit: Hm, seems I didn't read the introduction as carefully as I thought, as I missed the part where you said this was more of a cliche and power test and less of a Mary Sue test. :rolleyes:

    Heh, bonesiii would have a field day with this if he knew about it. FYI - the guy doesn't believe in Mary Sues - which is rather suprising, considering that he's also a very good writer. :P

    But, in all honesty, I'm not sure I really agree with the way this test is done. Perhaps its because it seems to confuse "mary sue" and "cliche," which I've always understood to be totally different things. While many of the questions relate to the former (especially the ones about powers and heroic deeds), the ones relating to the less extravagant details like motivations and relationships between other established don't seem to relate to the general idea of a Mary Sue as much. The term cliche would probably fit some characters that fail this test better, especially if their failure has nothing to do with their power or statue in life and more because their personality has been used so many times in various forms of media.

    But, then again, I wouldn't necessarily say that a character being cliche or even a Mary Sue is bad, just because they are one or the other. The reason why cliches are cliches are because the ideas behind them simply work well, not because they are bad and shouldn't have ever been used. And as for Mary Sues - well, I think part of their appeal (especially in sci-fi) is that if all characters in a story were average and nothing special, they wouldn't be really that interesting. Heck, most villians in media (including the likes of Darth Vader, Sauron, and other classics) are probably Mary Sues, but that does't stop them from being entertaining, as the entertainment comes from them being big and imposinng.

    I think the big problem is that the term Mary Sue has taken on a negative meaning due to the barrage of poorly written fanfiction that the internet has recieved, despite the fact that a Mary Sue can be enjoyable if written well. The big defining factor to me is less about the powers of the character and rather how they are used in the story. Just because a character has incredible powers and has done incredible deeds does't necessarily mean that they are as boring as watching grass grow - especially if they are coupled with an interesting personality and conflicts. The trick is that you have to give them realistic emotions and put them in situations that still pose a challenge to them.

    So just for clarification -- does the "relationships with other characters" section mean for literally every other main character? For instance, if you have a very character-based epic it's pretty difficult to make all the close-knit main characters just acquaintances =\
    And if they have a few friendships or good friendships/rivalries that boosts the character up a good 4-10 points. I think it'd be much more mary-suish if a character was all indifferent to everyone else, if you know what I mean.


    This is what bothered me most about the test, because my stories are both largely character driven and feature a large amount of characters. Factoring in the relationship section, I fear my characters would all come dangerously close to failing just because they live in the same village and know each other fairly well. :blink:

    ~~END~~
  7. See, this is why I chose to set my current fanfiction story series in a Bionicle-like universe that is otherwise unrelated to the official Bionicle universe. Since plot revelations generally come very quickly, and since I like to have all my Bionicle fan-fiction line up with the official storyline, it was much easier for me just to create a brand new universe that borrows concepts from Bionicle rather than simply having it take place in the actual Bionicle universe. :)

    Anyway, great post as usual, Greg.

    ~~END~~
  8. Dude, not to break your heart or anything (HEARTBREAKER!), but you're still 14. Hormones, man. :P

    ~EW~


    Nuju Metru is only fourteen? News to me. :wacko:

    Regardless, I agree with the others when I say that you shouldn't get too hopeful about this. Someone probably said this before, but true love goes far beyond just attraction, especially since you're still fairly young.

    Then again, this is coming from someone who has totally sworn off dating completely and has sworn off any other forms of finding a life partner (ie. courtship) until he's at least out of high school. :P

    ~~END~~
  9. Okay, might as well use the old "quote and then add personal comments in bold" method, seeing as I have a lot to reply to. :P

     

    No, I'm saying nothing of the sort. :P I'm saying what I said, which I thought was clear... but let's review.

     

    1) The goal of entertainment is to enjoy what you can. This should be everybody's top priority. (Some make a mistake, apparently, here by acting as if the goal of entertainment is to find stuff to whine about.)

     

    2) Everybody has different tastes, and that's not only fine, but good. :)

     

    3) Fully constructive criticism should focus on what will please the majority (at least on issues that are totally subjective, as most things with Bionicle are, and most other style questions), as opposed to what will merely please the person speaking.

     

    4) Constructive criticism is also helped by explaining constructively what you personally want -- and if you are displeased by something, don't just whine about it, suggest better alternatives. Even if you're not thinking about the majority, suggesting alternatives is still very important. It could be that what you suggest is worth trying out, and might even please the majority better too.

     

    5) Reporting "just for the sake of saying so" what pleases you and doesn't please you is good too, as long as you keep it reasonable and respectful of others, and don't treat your personal taste as a "LEGO should" opinion. For example, topics asking your favorite character, least favorite, favorite set, etc. These are purely "your personal reaction" questions, and that is good.

     

    6) Finally, if you are intitially displeased by something, but as far as you can tell, it's merely a style thing, you might wanna try out my taste reset bars exercise, or something along those lines, to give the new thing a fair chance. You might actually like it. :) And that would be good all around -- you are happier, you don't need to communicate displeasure to others (although people often say something like "I didn't like this at first but it grew on me" etc.), and you certainly don't need to get into all the illogical mixing of "LEGO should change this because I personally dislike it" stuff. :)

     

    But of course that's totally up to the individual to decide for themselves.

     

    Ah, good to see that's cleared up. Actually, I completely agree on all of these points - however, I would add that there's usually a difference between style and quality. Just about any style of media can be used in a satisfactory way - but not all shows, movies, and other products succeed in their quest to satisfy the market. The reason for this, of course, depends on a lot of things, including how well it was marketed and how engaging it is to the target audience.

     

    The only case in which that might be partly true is when people make blanket statements that people infer to mean "LEGO should" opinions, when they didn't actually mean to say that. In that case the advice is NOT "just plain don't criticize" -- it's "word things a little more clearly; when you're just talking your own personal taste, make it clear by saying something like 'Personally, I don't like...' etc.".

     

    Sometimes people actually were implying LEGO should opinions with that. That too is a mistake -- the answer to it is, what LEGO should do doesn't depend on only one person. But that does NOT mean there's anything wrong with simply saying "I personally didn't like this".

     

    Agreed, and this is the way I currently approach posting when related to lego and my other interests. I'm not the kind of person that makes statements like "this set is awful, how can anyone like it?" - instead, I phrase statments like "Personally, I feel this is one of the worst sets TLC has made recently," which, while still showing my utter dislike of a set, doesn't discount other people's personal tastes.

     

    The problem is that people often act as if they're omniscient or telepathic, and assume things are shoddy or poorly made, when they're really not -- they're just not aimed at that person. Aimed at someone else, with different tastes.

     

    But this is beside the point. Criticizing is not wrong. Even if you're making logical errors in your complaint, if you don't post it or say it, nobody can see it to point out your mistake and help you improve. :) Posting the complaint, IMO, is more important than having everything right about it, 'cuz then we can debate from there. If you ARE right that it's shoddy production, then the debate will bear that out. (Of course, if there's a lack of objectivity in the debate, it is pretty useless, but anyways. :P) On the other hand, any advice we can give to how to better think through complaints BEFORE posting is helpful too.

     

     

    Criticizing with a wackily negative attitude is wrong, however, yes (and against BZP rules). But even with this, it's not like it's a crime -- if you post it, that also gives us a chance to help you (generic "you", I mean), which is better than "you" just quietly stewing. Especially on BZP, a warning for a minor flame is better for "you" than letting it build up to a banworthy offense later. And what is wrong there is merely the attitude. Not the act of criticizing itself. The way it is done. Flaming instead of mere criticism.

     

    Again, totally agree. In fact, one of the big criterias I use for deciding whether to become a member of another site or forum is seeing whether respect of other's opinions is the general practice. If longtime members come off as rather arrogant and assertive, then I don't feel it's worth my time to discuss stuff with them, as I have neither the patience nor logical genius to engage in a sucessful debate. This is actually the reason I left one particular board about a year ago, and why I've taken a break from another.

     

    XD I'd probably just laugh. :P And then I'd say something like, "Well, I don't know anything about Hannah Montana, so I can't judge." XP Or "whatever floats your boat" or the like.

     

    And, you mean in real life? In real life, there's no time to explain all this stuff about personal taste. And I doubt a twelve-year old girl would want to hear it, lol. (Depends on the person.) On the 'net though I might briefly sum up the basics about personal taste.

     

    Yeah, I know that was kind of a silly example. :lol:

     

    Can you backtrack on this part and explain what you mean by the pronouns? What's the "this" of "this kind of extreme" there? I have said nothing even remotely extreme, so I'm a little confused by that statement. And what's the "it"?

     

    BTW, although as I said I can't judge since I know virtually nothing about Hannah Montana, it's plain as the nose on Gimli's face that HM is targeted at a different audience than LotR. :P

     

    If there's some kind of moral objection to HM, then okay, but I have no idea.

     

    Also, what do you mean about laziness and lack of originality?

     

    Okay, let me explain what I mean by this. Basically, I've come to a point where I generally dislike the current way the entire marketing system is set up when relating to media. To me, the biggest problem with TV, movies, and other forms of entertainment today is not that they're necessarily low quality or unoriginal, but that they generally are marketed to specific groups of people. These days, aside from perhaps Pixar, the vast majority of companies prefer to make specific products for specific groups of people, rather than focusing much of their effort on making products that people of all types can enjoy. Hannah Montana is an excellent example of this - being a sitcom aimed at pre-teen and elementary age girls, the producers have have made absolutey no effort to make it appeal to any people besides those groups. The reason for this is because, no matter what the quality of the show and scripts, girls will still watch the show in droves, and thus bring in tons of money regardless of effort.

     

    That bothers me, because I don't see why entertainment has to be that way. You see, since targeted marking allows people to make tons of money without necessarily making a high quality product, there's absolutely no desire to make shows that appeal to all sorts of audiences. Instead of spending effort making shows that can be promoted across the spectrum, producers would rather just focus on agressive marketing directed towards one group. In fact, the opening of tastes actually applies to this as well! The belief that target audiences don't need to be challenged to try new products leads to producers giving people the same old types of shows and movies, rather than innovating. Comic books are an excellent example of this - most comic book writers today don't make any effort in making them appeal to women as well as men, as they assume that "women don't want to read comic books." Thus, they instead focus on pleasing their largely male audience in whatever way possible, even if it involves questionable moral content that pulls at their natural reactions to "certain things." (if you catch my drift).

     

    Now, keep in mind - I'm not necessarily condemming partisan entertaiment, and I realize that certain things are far harder to market to a wide audience than others. The whole reaosn why TLC markets Bionicle just to young boys is that girls largely won't find battling robots appealing (although there are some exceptions). However, I do feel that our current society has gotten far too used to that kind of marketing, to the point where its accepted that certain types of entertaiment will only appeal to certain groups. For producers, this means that there's no need to make Hannah Montana appeal to people besides young girls and to make comic books appeal to people besides adult males - and for the consumer this leads to prejudice against people who don't follow the norm.

     

    By and large, however, the biggest problem with this outlook on entertainment is that it breeds laziness. The whole reason that we see so many productions with Batman as a title character and so many Disney shows revolving around young musical stars is not because they're new and unique, but because they will sell no matter what. With instant success almost undoubtedly guarenteed if producers use well established characters and concepts, they often feel no need to innovate and try new things, or even to try to improve on what has already been established. Of course, this isn't always the case, and there's still innovation every year, but not nearly as much as their could be. And that's really sad.

     

    I'll post some more comments later, but I have to cut it off right now. :P

    • Upvote 1
  10. So, just to make sure I'm understanding you correctly, are you basically saying that any crictical survey of any form of entertainment is in a sense already wrong, as by criticizing something you are claiming that it's not just an opinion that it's bad? And if so, does this mean that criticizing productions that are obviously shoddy and poorly made (technically speaking) is wrong as well?

    I'm just having a hard time trying figuring out what the extent of your beliefs are concerning this issue, as I don't know you personally and don't know what you feel. As an example, if a twelve year old girl went up to you and said "Hannah Montana is waaaay better than boring Lord of the Rings," what would your response be? Because I don't think you can really make a logical argument supporting that proverbial girl's statement unless you use the argument that "since it's her taste, it's not wrong or right."

    I think the reason I'm rather put off by this kind of extreme is because I fear that a widespread acceptance of it would encourage laziness and a lack of originality in all forms of media. That's not to say that's already a problem, but if no one even questioned the quality of any sort of production (under the belief that it's totally a matter of taste), then unoriginal, poorly produced media would run rampant, and quality works would be obscured. After all, if there's no clear definition on what is "high quality entertainment" and what is not, then the biggest factors in how a show or movie or whatever woud succeed is how much money and time the producers poured into advertising it to people and drowning out the competition. That, of course, is exactly the reason why fads like Hannah Montana are so popular - because the producers are so rich that they don't need to make a high quality product to succeed. By claiming that it's only an opinion as to whether things like this are good or not, are we only encouraging this kind of market behavior?

    Keep in mind, I'm still not sure whether this is your opinion or not, as I don't know how far you're taking this kind of view. Care to enlighten me? :P

    ~~END~~
    • Upvote 1
  11. Dunno what game you're taking about here, but I do know that the video game industry generally has little to no respect for female characters. Since "mature" games are almost always targeted at young male adults, the software companies feel that they can get away with this, and it ends up being very annoying for the few males who don't approve of their treatment of female characters (including me).

    ~~END~~
  12. As usual, bones, you've created another thoughtful and fascinating article. However, I'm not exactly certain of what constitutes "setting your tastes to neutral" to you when it comes to media. You see, while I personally believe that the the quality factor of books, movies, etc is largely opinion related, I'm also under the opinion that there are certain cases where works are good or bad. That is, there are times when someone's taste is simply wrong - and all of these situations relate to one thing: an increasement in the level of morally objectional content.

    An example is the current array of comic books from Marvel and DC, the two major superhero comic makers in America. Although I haven't read nearly as many graphic novels as some, I have read enough to notice that there is a drastic difference in tone between the early comic books and the more recent ones. While comic books from the 60's and so forth are generally simpler and less multilayered, they also tend to rely far less on excessive violence and other negative things to tell their stories. In contrast, many modern comics use what is known as "shock value" to sell their stories. Basically, in order to attract readers, they rely on twisting the previously established characterizations of the heroes and other characters as much as possible, turning them into darker, grittier, and more "mature" versions of their original selves. In the process, they basically throw out decades of previously established content and rely totally on shocking and horrifying the audience into buying more comic books. This change in tone has made most comic books today extremely unpleasant to read IMO, and it also has the affect of making them inapropriate for younger people.

    Basically, what I'm trying to say is that, while setting our tastes to neutral is usually a good practice, there comes a time when we should draw the line at how our favorite characters and media forms are being changed by recent developments, especially if these developements negatively affect the product as a whole. I'm not saying we should react badly if a hero experiences a difficult period of his life in the story - I'm only suggesting that we should not just let it slide by if one of our favorite characters suddenly is turned into a sadistic murderer for the sole purpose of shocking the readers with graphic violence and over-the-top storylines. To me, making the tone of a story darker is only good if the writer is doing it for actual storyline purposes, rather than just for "shock value." Because seriously, a big problem with much of today's entertainment (particularly comic books and video games) is that "gorier and more explicit" = "more mature." And I sure don't think you'd agree with that, bones. :P

    ~~END~~
  13. Well, I've only just begun to experiment with adding a romantic angle to my bionicle stories, so I'm probably not the best source for advice on how to write love scenes without sappiness. But, there are a couple things that would definitely help - namely making the characters awkward in the scene and adding a bit of humor.

    To me, the big reason why most bad love scenes are sappy is because they simply aren't natural. The characters exchange dialogue that is so contrived that it seems like they know they're in a movie, as real romance never plays out like in Hollywood. Instead, the characters should act like they would in real life - if they're new to the love game, then they should be nervous and show their axiety through their dialogue and their actions. In the same way, a character who has had failed relationships in the past shouldn't open up to a new lover unless that is true to their character, and their past relationships should influence the dialogue that they exchange between the other characters. No nervous lover is ever going to talk like in the movies, and no heart-broken lover should react to a new lover like their previous relationships never happened. It should be one of a writer's prime concerns to create scenes that deal with love in a way that is true to the character - as staying true to the personalities of your creations should be the prime concern no matter what you're writing.

    Secondly, humor also will help to eliminate some of the sappiness, and this also ties in perfectly with the aformentioned awkwardness that new lovers should experience. Odd but sincere reactions to love and other parts of life can often just as funny as purely comedic moments, and done right, they won't hurt the overall message or tone of the story at all. Things like having the characters trip as they walk together in the night or, in the case of Bionicle, having their masks clank together loudly as they try to kiss may seem rather silly, but in reality I'd say they add the needed realism to love scenes. Maybe not everyone feels this way, but you've got to admit that adding awkward moments like this would definitely be preferable to having the love play out like a cheesy Hollywood romance, with absolutely no mistakes and every scene playing out like it was washed of any imperfections. :P

    Anyway, that's all I realy have to say about this, and again, I probably wouldn't advise on using my advice over the advice of some of the more experienced writers here. All I know is that I share your want to not write love scenes that are incredibly sappy, and my advice probably isn't that original. I guess the best piece of advice is just to delve into the personalities of your characters and write the scenes from their prospectives, rather than filling them with dialogue and actions that don't line up with everything that you've previously established about them. Like I said, the biggest problem with bad romance is that it isn't natural and feels too polished over - and without realistic flaws and failure, no scene in a story can really be anything but cheesy. :P

    ~~END~~
  14. Funny, I thought this was going to be about the Bionicle Stars sets, but I guess that was silly, because you've already said you can't talk about them. Oh well, this is still cool as well - although she looks a lot different in that picture than in the music videos. :P

    ~~END~~
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