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  1. goodbye little takua at the top of my blog

     

    goodbye little calendar on my sidebar

     

    goodbye recent entries

     

    categories

     

    and recent comments

     

    goodbye people who dont comment on my blog entries

     

    goodbye dreams

     

    goodbye hopes

     

    goodbye

     

    goodbye

  2. So I suppose this marks the end of my Premier Perks and the end of this blog. Its been fun, and the moment I can spend money on the internet I'm definitely buying Lifetime PM, cause I mean honestly, if there's one place on the internet I feel deserves my money, it's here. BZPower has helped me grow a lot, both as a writer and a person.

     

    For now so long, and thanks for all the fishmemories!

     

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    The Legendary TNT
    Latest Entry

    So, It's time to say good bye to the blog for a while, I said all the important stuff, anyway. But this blog will be back either next anniversary or when I go Premier (which might be a while since I'm, ya know...poor). So, until next time, C-Ya!

  3. So, The Game Station got to make there own version of pacific rim, with a cameo by del Toro.

    Has to be the funniest thing on that video site.

     

     

     

     

  4. Lime Paradox
    Latest Entry

    Actually I was GOING to take advantage of the new rules but it turns out there is very little I do elsewhere that qualifies as 100% safe-for-BZP

     

    I guess the Solace of Legoman Values is pretty BZP-friendly, although I personally rarely post anything there

     

    Also the Official BAC Tumblr should be fine I think??

     

    But most importantly, HERE IS MY DEVIANTART

     

    I had to remove some SEXY HAKANN FANART from my favorites just to post it here so I hope you're all happy

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    Pantera
    Latest Entry

    Aside from my slight Nightmare Before Christmas reference as the title, that is my first thought when creating one of these newfangled "blogs". :P

     

    Well, so far I think this sounds better than that show "Dog with a Blog". At least the concept.

     

    But how should I end each entry? Something... er... unique. Different in the least.

     

    So, without wasting much more of your time:

     

    Bananas.

  5. Franz Joseph Haydn
    Latest Entry

    So I'm thinking about getting lifetime premiership, what do y'all think?

  6. So, I'm selling a chrome Hau for $15 in my sell topic. Someone asked if they could buy it for $15, then someone else said they'd bid $17 on it. Since it wasn't originally on my auction list, should I let that continue as an auction, or sell it to the first guy for a flat $15? Thanks in advance.

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    Neverclear
    Latest Entry

    So yeah, this is the first time I've been on here in months...I don't have near as much free time now and when I do I'd rather spend it doing other things besides Bzp or MOCing. I'll probably check back here every once in awhile but I'm never going to be active like I used to be. :pilot:

     

    iagweesparta.gif

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    Tenuk
    Latest Entry

    So Animal Crossing New Leaf is pretty cool and if you play it you should come on down to Glaston.

     

    2809-8210-8795

     

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    Hexann
    Latest Entry

    So, hi everybody. I saw the front page and I was like,"HOLY @#$%", but weren't most of us? Even though what actually happened was that I came on here saw images by everybody's name and was like,"What the Karz?" and posted a status update stating,"Guys, what the Karz is going on?. There's pictures by every ones name like premier member". Then when I saw the front page I quickly deleted it to avoid any further embarrassment aside from the first comment which is now basically useless due to me posting it publicly here. So, yeah, uh.... hi.

  7. I finally met my Sousou and we took selfies and joined the dance meet.

     

    Also, I have two packets of Pocky remaining (Milk and Chocolate) and I bought a pair of goggles that are suited for Gumi, which was what I was wearing.

     

    I also have a bracelet that is either Cthulhu or an octopus. I like it, though. The person selling it was LGBT and he gave me some URLs for his webcomics and shop.

     

    Pics to come.

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    So as you prolly know, BZPower turned twelve today! That means that an insane man gets a blog. I wonder if I'll be able to update it after the week is over. Prolly not, but here's to hoping!

  8. I'd like to think I make sufficient an impact on the forums that people would notice that I'd gone on holiday for a week, but that's probably wishful thinking. :P

     

    Anyway, I've been in Cornwall for the week. Most of it was beaches, playing pool, and having to drive far too much. The one day I'll cover in slight detail is Friday, or at least I think it was Friday. Me and my friends went to Truro. While walking about the shopping area, my eyes were drawn to Hawkin's Bazaar, mainly as I thought the chain had gone bust. It's certainly closed down where I live. Anyway, inside the store, I saw a Lego-like display. What it actually was, was this. Sorry for the not particularly brilliant pictures, my friends wanted to leave the shop so I was in a hurry, and I was only using my phone as well. The sets themselves resemble the Lego system, but thats not unheard of. What was fascinating is taking a closer look at those cans on the top shelf. Here you can see a very close resemblance to the Visorak canisters. VERY close. They're £5 each, so they're cheaper than Lego. The set only bares a very vague similarity to Bionicle though. There's a couple more pics here.

     

    The other highlight of Truro was seeing this place. :P

  9. calvin-on-independence-day.jpg

     

     

    7. Run through the streets singing Yankee Doodle--all fifteen-or-so verses!--at the top of your lungs.

    6. Call everyone you see "comrade."

    5. Remind everyone how this day is a day of remembering and honoring our belligerent founding fathers' disrespect for authority.

    4. Mail letters to all your British friends--gloating!

    3. Write a short story about a professional baseball player. Then, reveal it to be nothing but a young boy's daydream, suddenly shattered when he hits a baseball through a window. Or otherwise write an Independence Day-themed short story, interpret the theme "Glass," and submit it to the Flash Fiction Marathon!

    2. Playing with explosives. Better, watch someone else play with explosives, stand in the crowd, and say to everyone near you, "These Chinese incendiary weapons sure are pretty, aren't they?"

    1. Remember the sacrifices of our forefathers, and honor their bravery, their valor, and all the many deeds throughout our history, that have made our nation great, and afforded us the blessed freedom we enjoy.

     

    0. If you're not an American--then spend the day as you would any other day! Happy Thursday! :D

     

    Sincerely, Nuile: Lunatic Wordsmith

    :smilemirunu:

  10. hey it's felix
    Latest Entry

    hey guys it's been almost a year but i'm back for some unknown reason

     

    gosh i haven't even looked at any new content on here yet

    and lmao my age in the sidebar is still 15, gj felix (i'm gonna need to fix up this hole of a blog)

     

    looking forward to seeing you all around, i might even post my most recent MOC in BBC ; )

     

  11. Snoopy82
    Latest Entry

    Hello everyone!

     

    I know it's been a million and a half years since I've been around here, but unfortunately I was dealing with some real-life-things so BZP took a backseat for a while. Thankfully, now all that has mostly passed over and school is done so I have literally nothing to do. So, I have decided to be active more. I don't know how many--if anyone--will remember me but hopefully I can make a positive impact while I'm back. :)

     

    I was going to make a post a while ago, saying I was sorry I was gone, but for a while I thought it was fitting that my last blog post was the last chapter of my last epic. That said, I looked it over before I started writing this. Whatever that is, unfortunately the BZ-Metru Story is complete garbage. Whoever wrote it should be ashamed of themselves!

     

    ...Ehehe well anyway to that end I really do not like what I have gone out on and because of that I have decided to go out in one last blaze of glory. Well, when I say go out I mean that presumptuously--I head out to college September 22, and I don't foresee much free time for BZP after that unfortunately :/ I'm going to a rather rigorous school so I doubt I could fit it in with all the other stuff I plan on getting involved in. But who knows, hopefully I can still be a little active after that!

     

    So, tonight, June 13 (well, it turned over into the 14th while I was typing), I have started writing one last epic. It is not going to be an action-centered story like the BZ-Metru Story was. Obviously there will still be action--and I anticipate lots of it--but I hope to make it much more focused on the characters and specifically the relationship between a core group.

     

    I hope to use this blog for (among just everyday thoughts and updates) the creation of that epic. I know what I want the setting to be, I know where I want it to start, and I know where I want it to end. I don't know how to get there quite yet. My goal is to have this thing be MAX twenty chapters, roughly 2000 to 3000 words each--even more. 10-12 longer chapters would be much more preferred. I intend to start posting July 14th and post one chapter each Sunday from then until I'm done (obviously I'll adjust as needed).

     

    So, for anyone who's made it this far, I ask one question to get things rolling: let's say you're on Mata-Nui. You have the original six Turaga: Vakama, Nuju, Whenua, Nokama, Onewa, and Matau (I'm proud of myself, I remembered 4 of 6 :P ). Which one is you're least favorite? Which one would you least like to have as a leader?

     

    Thanks, and makes sure to leave any comments, suggestions for the epic, or general thoughts in the comments. :)

  12. STAR WARS: GALAXY AT WAR

     

    Introduction

     

    What would Star Wars be like without the Skywalkers? Would the story we know and love be different without The Chosen One? Step into Star Wars: Galaxy At War, and you'll soon find out how much things can change.

     

    It is an era of conflict and strife in the Galaxy. Agents of the CONFEDERACY OF INDEPENDENT SYSTEMS continue to strike at the clone armies of the GALACTIC REPUBLIC and at the ranks of the JEDI ORDER. The CLONE WARS have raged on for over twenty years and though the Confederacy has been forced to abandon many of its holdings within the galaxy, their hidden bases continue to elude discovery by the forces of the Republic. GRANDMASTER WINDU is certain that the war has entered its final years. The forces of the DARTH SCITUS and GENERAL GRIEVOUS have been reduced in recent years, as some of the last Confederate strongholds fall.

     

    The history of the galaxy is still troubled however. The death of COUNT DOOKU above his home world of Serreno should have, in the estimate of many Jedi, ended the war. Without its charismatic head of state, they hoped that the Confederacy would collapse. This did not occur, the Confederacy rallied behind the Jedi QUI-GON JINN, a student of Count Dooku. The war raged on for many years, the revelation that SUPREME CHANCELLOR PALPATINE was a Sith Lord threw the Republic into chaos, forcing the Jedi Order to take a much more active role in the defense and governance of the Republic, supplementing and eventually overpowering the SENATE.

     

    Eventually, the Confederacy was beaten back by the Republic, forcing it to take refuge in the RISHI MAZE, the UNKNOWN REGIONS and the GALACTIC VOID. In these isolated, dangerous locations, the Confederacy continues to fight a bitter insurgency against the gigantic Galactic Republic. The war has not gone well for the Confederacy, QUI-GON JINN perished at the hands of the Grandmaster and his council at the battle of Felucia. The Jedi and the Republic have tightened their hold on the galaxy, crushing or subverting many third parties. The HUTT CARTEL and the MANDALORIANS have all felt the wrath of the Galactic Republic.

     

    The Confederacy has come under new leadership in recent years however, and the SITH ORDER has experienced a resurgence not seen since the New Sith Wars. Under the leadership of the mysterious DARTH SCITUS, the Confederacy and the Sith Order have staged several successful attacks against Republic planets and fleets. Grandmaster Windu and the Jedi Order have vowed to crush the Confederacy once and for all, but many are skeptical of their abilities to do this.

     

     

     

    Factions:

     

    The world of Stars Wars is one teeming with conflict. This RPG is no exception. Pick a faction from the selection below! There are two major factions, the Confederacy of Independent Systems and the Galactic Republic. These two have a number of sub-groups you may join. Will your character wield the crimson blades of the Sith, don the white armour of an elite Republic clone trooper, smuggle spice under the Hutts, or lead the Republic into victory as a Jedi?

     

    CIS

    The Confederacy of Independent Systems is a rebellion against the Republic. They are allied with the Mandalorians and Sith in their fight against the Republic and the Jedi.

     

    The Confederacy of Independent Systems

     

    The CIS has fallen on hard times in recent years, no longer can they face the Republic on the battlefield consistently, having to resort to raids and hit and run strikes. What was once a galaxy-spanning war has degenerated into little more than a large insurgency. The CIS remains however, dedicated to its ideals of independence and freedom.

     

    The Confederacy still fields droid armies, but their numbers are a far cry from the legions that stormed worlds early in the Clone Wars. However, a new source of soldiers, agents and informants has stepped in to fill the gap. Many worlds groan under the heel of the Jedi, and the inhabitants of these worlds now fill the ranks the CIS.

     

    The CIS is allied with a number of groups. The resurgent Mandalorian military have bolstered its military strength. A new Sith Order, dedicated to freedom and emotion, has also arisen within the ranks of the CIS, drawing recruits from the military and star systems sympathetic to the cause. A few Jedi have also defected from the decadence of the Republic, joining the CIS while being branded by the Republic propaganda machine as Dark Jedi. It is a cultural mosaic. Humans serve alongside Geonosians, Jedi alongside Sith, cyborgs and organics mingle freely.

     

    The Confederacy is ruled by the Separatist Council, a coalition of admirals, exiled senators and other noteworthies, who dictate and set overall Confederate policy. Within any given fleet however, the local Sith and Admiral normally have a great deal of leeway, a result of the cell strategy pursued by the Confederacy. No one fleet knows where the other is at any given time and communications with Confederate bases and thus, the council, is sparse at best. Despite the losses suffered in recent years, the CIS remains ready to stand against the bloated and corrupt Galactic Republic. With shipyards, bases and fleets hidden in unexplored voids and regions of space, the Confederacy plans, it builds, and it attacks.

     

    The Republic is a great beast, but many small and quick beings can down even the mightiest dragons. This lesson has been repeated throughout countless species history and it is time the Republic learn this, at a long last. Then a new age of freedom and progress can finally-finally-rise from the ashes of the Clone Wars.

     

     

    The Republic

    The Republic. If anyone of you have seen Star Wars, you know the Republic well enough. If you want to defend democracy as an elite clone trooper, a member of the Jedi Order, or Senator, this is the faction for you!

     

    The Galactic Republic

     

    The Galactic Republic has stood as the bastion of democracy and freedom for the past 25 millennia. The Republic and the Jedi have protected the democratic ideal from threats, both internal and external.

     

    The Clone Wars saw the creation of the Grand Army of the Republic, a force of Kaminoan-created clone troopers numbering in the hundreds of billions. They are made from genetic material taken from the infamous bounty hunter, Jango Fett. While the clone troopers' source material was a headstrong, independent man, his "descendants" have had their genes and minds modified for obedience to their Jedi Generals. A select number of clones are not modified for obedience, and have enhanced cognitive abilities, acting as super-soldiers, top-level commandos, and officers.

     

    The Senate continues to be a place of political intrigue, with various politicians jockeying for positions under the Supreme Chancellor. The Jedi have taken a much more interactive role in the affairs of the Republic, with Jedi representatives standing alongside every group of Senators from each system and sector. This is done to better ensure the smooth enactment of the Republic's goals.

     

    In addition, the Jedi serve as military governors on most major planets. Grandmaster Windu and other members of the Jedi Council have the highest practical level of control over the Grand Army of the Republic, and meet with the Supreme Chancellor and his cabinet from time to time, in order to deliberate on the general aims of the conflict with the Confederacy.

     

     

    Jedi

    The Holy Order of the Jedi Knights is an ancient, monastic peacekeeping organization unified by its belief and observance of the Light Side of the Force. They are the guardians of peace, and justice in the Galactic Republic, and have combatted the Confederacy and the Sith over the years. They traditionally wield lightsabers, and tap into the Light Side to perform amazing feats.

     

    The Jedi Order

     

    Following Yoda's sacrifice to defeat the Sith puppetmaster, Chancellor Palpatine, the Jedi Council redoubled their efforts to root out the Sith and the CIS. Grandmaster Mace Windu has led the Jedi and the Grand Army of the Republic for nearly two decades, shattering the Confederacy of Independent Systems, and personally bringing down the treacherous Count Dooku. The Order remains the protector of the Senate, the shield of galactic democracy.

     

    Grandmaster Windu's era of leadership has seen the Jedi Order integrate better with the workings of the Republic, and the rise of many shining stars in the Jedi Council. The Jedi Temple on Coruscant remains the central hub of the Order. Thousands of younglings are brought to the Temple and various Enclave planets each year, in order to receive training in the ways of the Force. Some are selected by senior Jedi to become Padawans, and embark on a journey towards Knighthood, while others are enlisted into the Jedi Service Corps, working to better the galaxy in Agriculture, Medicine, Exploration and Education.

     

    The Order has maintained its close relationship with the Grand Army of the Republic, and Padawans and Knights are given officer-equivalent ranks within its command structure. Empowered by the Light Side, the heroic Jedi Order leads the charge against the Sith and the Confederacy. Most star systems and major planets are protected by the watchful gaze of Jedi Generals, their Padawans and the clone trooper army.

     

    Though they stand as guardians of the Republic, the Order's increased role in the affairs of state and the military has been criticized. Some Jedi have even abandoned the Republic entirely, defecting to the Confederacy and becoming Dark Jedi.

     

    Jedi Ranks

     

    Younglings are taken from their families at an early age, and are raised in the Jedi Temple, or a variety of conclaves. They have until the age of thirteen to impress a senior Jedi, and be taken on as a Padawan. When Padawans achieve certain successes and pass certain trials, they graduate to the level of a Jedi Knight. Only a few Jedi Knights are honoured with the promotion to Jedi Master (a prerequisite for promotion to the Jedi Council).

     

    Sith

    The Sith are a dark mirror to the Jedi. They are a sect of Force-Sensitives who utilize the Dark Side of the Force. Sith believe in the strengthening of the individual, the embracing of emotion, and the satisfaction of victory over one's internal struggles.

     

    The Order of the Sith

     

    The death of Darth Sidious early in the Clone Wars shaped the Sith Order into Dooku's image. The Rule of Two has been discarded, in favour of greater numbers and a more unified vision of bringing darkness across the galaxy. A close ally of the CIS, the Sith differ from the Jedi in many ways. Unlike the Jedi and many ancient Sith, who viewed love as a dangerous force, the Sith Order has embraced it. They take an active interest in the lives of their members and encourage them to make strong relationships and connections with others, be they relatives or fellow initiates. The theory here being is that it is much easier to care for the troubles of the galaxy.

     

    The enigmatic and calculating Darth Scitus has united scattered enclaves of Dark Side users into a new Sith Order. Many Dark Side organizations have been folded into it out of necessity. The Nightsisters, Dathomiri Dark Side witches with access to unique abilities, have joined the Sith Order in full. The Blackguard of Mustafar serve the Order as dedicated Dark Side archivists and researchers; while the Mercosa Order trains select Sith Apprentices in the arts of espionage and assassinations. These assassins are regarded as some of the finest in the galaxy, and many corrupt Jedi have fallen to their blades.

     

    The Sith are headquartered in the Renaissance, a massive and heavily modified Subjagator-class cruiser that is alive with the Dark Side. They roam across space, recruiting Force-sensitives and tutoring them in the ways of the Sith. Many secrets have been forgotten in the mists of time, weapons long dormant, spells long uncast, power long untapped lurking in the dark places of the galaxy. If the Sith Order could access these they would have a much needed advantage in this seemingly endless war.

     

     

    Sith Ranks

     

     

    The Sith Order is led the by the Cabal, a collection of thirteen Darths, who each control a different part of the Sith Order, which often translates into working closely with a similar part of the CIS or, indeed, even heading it. This Cabal reports directly to Darth Scitus, who has the final say in most matters. Darth is the rough equivalent of a Jedi Master, and is the minimum required rank to be invited to the Cabal.

     

     

    Below them are the Sith Lords, the equivalent to Jedi Knights. Each one of these beings could be selected to help oversee the training of Sith Apprentices, who, unlike Jedi Padawans, are primarily trained communally, to ensure they have a large breadth of experience to draw upon.

     

    The Sith Initiates, the lowest rank in the order, are recruited from across the Galaxy and put through a series of basic tests at the end of their education to determine if they are ready to become an Apprentice.

     

     

    Mandalorians

    Not interested in the orders of Jedi or Sith? The Mandalorians may be a choice for your character! The legendary armoured warriors are allied with the Confederacy of Independent Systems.

     

    The Mandalorian Protectors

     

    The Mandalorians are a proud people and they have been grievously insulted and demeaned throughout the past twenty years. First, the Republic raised an army of slaves with the face of one of their Mandalores, then occupied their planet, forced millions into exile and dismantled the traditional Mandalorian militaries. Only the Death Watch resisted them, fighting a long, bloody guerilla war against the Republic. The Duchess of Mandalore, Satine, collaborated with the Republic for a time, but developed misgivings as the more and more Republic industries filled the planet, as more and more farmlands were burned, more and more land strip mined for the valuable minerals within.

     

    The Republic saw this and the conniving Jedi staged a false flag operation, slaughtering members of the Death Watch, including Satines own sister, in an attempt to illustrate Confederate treachery to the Duchess and ensure her support. This ruse worked for some time, but the arrival of the soon-to-be Mandalore the Reclaimer changed this. Formerly a bounty hunter, the Reclaimer rallied the people of Mandalore and staged a revolt against the Republic.

     

    After the truth of her sister's fate was delivered to her by a Sith agent, Satine threw her support behind the revolt. She set up a trap for the Republic, luring many of their ships into the atmosphere.and into the range of atmospheric vessels, allowing the forces of the Reclaimer to hijack the entire fleet. From here, the Mandalorian forces fled into the void with a fleet of ships, throwing their weight behind the Confederacy.

     

    Today Mandalorian warriors serve as an elite force within the Confederacy, often working alongside the Sith Order in raids against the forces of the Jedi. They are commanded by Mandalore the Reclaimer, advised by the former Duchess Satine, who has at last taken up the arms she had long disdained. In many ways, the Mandalorian culture has thrived as a result of the war. They draw recruits from the most promising members of the Confederacy, allowing them to keep their numbers up even as they fight to defeat the Republic and retake their home.

     

    Crime Syndicates

    In addition to the main powers, there are a number of crime syndicates in the Galaxy. While their diversity has been stunted by actions taken by the Republic, there remain three major factions in the underworld. If you wish to create a bounty hunter, a smuggler, or a space pirate, they will fall under one of these two factions.

     

    Black Sun/Hutt Cartel Alliance

    Black Sun and the Hutt Cartels have an alliance, which is loosely aligned with the Galactic Republic.

     

    Black Sun

     

    Prince Xizor's crime syndicate has developed a working relationship with the Jedi Republic. In exchange for some financial benefits and access to the syndicate's vast network of intelligence, the Republic's representatives permit Black Sun to continue its operations. They operate out of Coruscant, and have a hand in almost every realm of shady business, from spice smuggling to slave trading. The syndicate has a reasonably sized navy of ships, and an atmospheric army that would rival a small planet.

     

    With the implied approval of the Republic and the Jedi Order, Black Sun works with the Hutt Cartel to manage most of the illegal activities in the galaxy, and maintain the official Bounty Hunters' Guild.

     

    Hutt Cartel

     

    The Hutts attempted to play a neutral role early in the Clone Wars, providing support to both the CIS and the Republic.

     

    Following the restructuring of the cartel during the Clone Wars, they eventually saw the Light, and threw their weight behind the Jedi. The Republic currently supports the leadership of Vedo Anjliiac Antirue and his three sons, whom have firm control over the remaining kajidics, and are loyal to the Republic.

     

    The Cartel is currently based in Nal Hutta and the Smugglers' Moon, Nar Shaddaa. They retain influence over much of what was once Hutt Space and some parts of the Outer Rim. In addition, they help manage the official Smugglers' Alliance.

     

     

    Zann Consortium

     

    The Zann Consortium is a relatively new member and rising star in the criminal lord. Their leader, Tyber Zann, was once employed by the Black Sun/Hutt Cartel Alliance, but soon struck out on his own, creating an underworld organization that operates without the tacit approval of the Republic.

     

    They have a secret base on one of the forest moons of Endor, and have a significant subversive presence in Hutt and Black Sun space. To avoid the exorbitant surcharges required to smuggle goods under the Hutts or Xizor, smugglers not affiliated with the Smugglers' Alliance are loosely aligned with the Zann family.

     

    The Zann Consortium also operates the payouts of bounties which are not approved by Black Sun/Hutt Cartel alliance. It is not uncommon for Zann Consortium ships to engage in acts of piracy against Black Sun and the Hutts, or the Republic.

     

     

     

    Starting Locations

     

    Coruscant: The capital of the Galactic Republic and home to over a trillion inhabitants. The entire planet is one big city, and is home to the Jedi Temple, the Galactic Senate, and the offices of the Black Sun crime syndicate. It has over 5,000 levels. Its lowest levels are a literal underworld of crime and danger. Located at the intersection of numerous major hyperlanes, Coruscant is a vital planet, both strategically and politically.

     

    Dathomir: Dathomir is an obscure planet in the Outer Rim, and is the secret stronghold of the Confederacy of Independent Systems. Before the CIS established their presence on the planet, the Jedi had invaded it, shattering a native clan of Dark-Side users, before leaving to address bigger dangers to the galaxy. It is a temperate and beautiful planet, with a wide variety of natural terrain. Aside from the CIS's presence, the planet is fairly sparsely populated. The Confederacy has turned it into a secret fortress.

     

    Renaissance: The Renaissance is a heavily modified Subjugator-class heavy cruiser, and the home of the Sith Order. It is a large vessel, over five kilometres long, and travels from star system to star system, avoiding the Jedi who hunt for it.

     

     

     

    Nal Hutta - Nal Hutta, the Glorious Jewel, is the capital of Hutt Space, located in the Mid-Rim. It is a planet that combines the beautiful with the decadent. Once a place of lush jungles, the Hutts have transformed the planet into marsh, blended with heavy industrial zones, strip-mines, and Hutt-run pleasure gardens and palaces. The Hutt Cartels are headquartered in the capital of Bilbousa, and the Guarja Shipyards are based here.

     

    Nar Shaddaa: Nar Shaddaa, the Smugglers' Moon or Little Coruscant, is known for its beautiful stench and decay of desperate living. It is the largest moon of Nal Hutta, and is entirely urbanized. It is a dangerous place, a hive of scum and villainy, where the most diverse groups of smugglers and bounty hunters gather. Crime is everywhere, and the thriving spaceport is ruled by the Hutt Cartel. Many of the galaxy's most advanced technologies are developed on Nar Shaddaa, as companies avoiding regulations often run their tests there.

     

    The Forest Moon of Endor: The forest moon of Endor is home to the Zann Consortium's secret base of operations. Nestled within the trees is the heart of a growing criminal empire that could rival the Hutt Cartels and Black Sun. Its native inhabitants, a race of teddy-bear like creatures, has largely been exterminated by the Consortium. None remain left in the wild, though a few are retained for entertainment purposes.

     

     

    Gameplay

    Gameplay takes the form of OOC (Out of Character) and IC (In Character) posts. Here are the basics.

     

    Beginning -

    Upon the approval of your character, you will start out in one of several locations. Jedi begin their journey in the Jedi Temple on Coruscant. Sith begin on the Renaissance, the mobile base of the Sith Order. CIS characters and Mandalorians begin on the Confederacy stronghold of Dathomir, and Republic characters will start on Coruscant. Characters involved in the crime syndicates will generally start either on Nar Shaddaa (the Smuggler's Moon), or its planet Nal Hutta. Black Sun operatives have the option of beginning on Coruscant or Nar Shaddaa, and playing with the Zann Consortium allows one to have the option of beginning at a certain moon of Endor. If you want to splay as a spy, your character will start on his/her true faction's planet (you'll have to play out the infiltration).

     

    Once you begin, and have spent as much time as you need on the starting planet, you may travel out to the vast number of planets and star systems that make up the Star Wars galaxy.

     

    Travel -

    Travel is facilitated through hyperdrives, which shunt ships into hyperspace and reduce intersystem travel time significantly. Due to the impracticalities of writing out two weeks of in-character time in hyperspace, we will be relying on your discretion as players. There is some differentiation between different forms of travel.

     

     

    Big ships (be they battleships, capital ships, cruisers, heavy freighters, etc.) will take anywhere from three days to two weeks (in-game) to travel from location to location in hyperspace. These would be used more for military campaigns, or as settings for secondary plots (Murder on the Venator express, training while traveling etc.). Because PCs will not be commanding big ships (at least initially), it will not have any direct implications on players.

     

    Small ships, which are settings less likely to be plot-heavy, will have shorter travel times, down to a minimum of a few hours in-game. Travel in small ships would be facilitated by three hyperspace travel posts with a mandatory total minimum of six paragraphs (spaced out at your discretion). If you want to stretch out a bit of a plot in your light freighter, feel free to add additional non-mandatory travel posts (your total travel time of a few hours will not be affected).

     

     

    Please label your IC with its Hyperspace Post Number. If you have any further questions on travel, pop one of us staffers a PM, and we'll explain things further.

     

    Combat -

    Combat will be loosely turn-based. Here is an example below.

    Quote

    Quote

    Quote

    Quote

    IC (PC 1 - Alderaan):

     

    PC 1 exhaled slowly and silently as she peered down at her target from a vantage point on the roof. The Republic General, a Jedi Master of some renown, was meditating alone in the courtyard.

     

    "NOW!" The Sith leapt down from her perch, twin lightsabers extended as she arced silently towards her target. She would wait until the last moment to activate the crimson-bladed sabers, to prevent the massive Jedi from hearing the telltale buzz which would foretell his doom.

     

    She was only four feet from the Jedi when the crimson blades sprang to life, scissoring towards his neck.

     

    OOC: Your move

     

    IC (PC 2 - Alderaan)

     

    The massive Trandoshan Jedi sprang to his feet, executing a force-assisted backflip that took him out of harm's way. "An assassin. Fitting! Scitus is not man enough to face me himself!" Raising his right claw, PC 2 struck out with the force, raising various pebbles, rocks, stones and other debris from their resting places and hurling them at the PC 1.

     

    Keep the rules in mind, and try to follow a code of etiquette. Remember, even though you are a PC, you are not invincible.

     

    Death

    Because Qui-Gon Jinn's death occurred much later in the timeline (following his break from the Order), the Jedi have not learned how to turn into Force Ghosts. Doing so will require the discovery and careful study of an artifact which has long been lost to the Jedi. As a result, once your character is dead, they will not return as a Force Ghost. Extraordinarily powerful Sith have been known to tie their spirits to a single location with their hate and rage, but this technique is limited, and only the most powerful of Darths can hope to retain a semblance of their former identities.

     

     

     

     

    Rules

     

    The galaxy is a wild place, but we have to have some rules, otherwise itd be utter chaos.

     

    1. All BZP rules apply.

     

    2. If you have a problem with another RPer, inform a staff member immediately, dont cause a disturbance in the OOC topic or the main RPG.

     

    3. This game is based on a sci-fi series, emphasis on the '-fi', and there are a number of things with the physics of Star Wars which do not necessarily line up with our own rules (for instance, the inexplicably equivalent levels of gravity found on most planets). Being overly nitpicky in the application of our world's physics to the game will be frowned upon.

     

    4. Though you can play a force user, you wont, in general, be able to start out as a Master or a Darth. These are positions that need to be earned through IC actions.

     

    5. Label in character posts IC, label any out of character comments OOC. We have an OOC thread for discussing the RPG in solely OOC terms.

     

    6. No controlling other peoples characters without permission.

     

    7. No autohitting, but by the same token, dont expect to dodge your enemy forever. PC vs PC battles are always tricky, and the staff will be watching to ensure they are played out fairly.

     

    8. No G-modding, if you think your character can take over a ship or a base singlehandedly, you are sadly mistaken. Your character is mortal and they have limits, push those limits too far and there will be consequences.

     

    9. From time to time, your characters may be summoned back to their faction starting locations. You will be notified in an OOC post by a staff member. If summoned, have them travel back to your faction's starting location. Failure to do so will have consequences.

     

    Consequences

    A first offense will generally incur a warning from a staff member (either over PM or in an OOC post). Second offences may result in some form of in-game punishment from your character or a temporary ban from playing the game (between one and two weeks real-time). Third warnings will result in the death of one or more of your offending characters and a three week ban from playing. A fourth offence will result in a permanent ban from the RPG. If rule number 7, 8 or 9 are broken in particularly spectacular fashions, we reserve the right to maim or kill offending characters.

     

     

    Staff

    Creator & Host - Madara: Mangekyou Master

    Co-Host - Basilisk

    Co-Host - Ymper Trymon

    Profiles

    Here are the forms you'll need to submit a profile. Once you've completed a form, post it in the discussion topic, and wait for approval from two staffers. Blatant expies from the Star Wars universe, or other franchises will not be tolerated. If I see a Raiden, Solid Snake, Schlook Skystrider, or Yolo Swaggins, they will not be approved. While custom species will not be accepted, a character may be a (reasonable) hybrid species. You may make up to eight profiles.

     

    Name: (What is your character's name? How do they refer to themselves?)

    Species: (Is your character an alien, a droid, a human, or near-human? There are many alien species within the Star Wars universe, pick one for your character. No custom species will be accepted.)

    Gender: (What is your character's applicable gender?)

    Faction: (Which faction is your character affiliated with?)

    Rank: (This is for Jedi, Sith, or military characters)

    Occupation: (What kind of work do they do? Grand Army of the Republic medic? Droid repair technician? Jedi Commander? Sith assassin?)

    Skills: (Have they picked up any skills throughout their life? For Jedi and Sith lightsaber wielders, please specify which of the Seven Forms of Lightsaber combat your character specializes in.)

    Force Abilities: (If your character is a Force-sensitive, what kind of abilities have they specialized in?)

    Equipment or Weapons: (What kind of equipment and weapons do they have? Armour? A holdout blaster? If they're a Jedi or Sith, what kind of lightsaber do they wield?)

    Appearance: (How do they look? Do they have any distinctive features?)

    Personality: (Self-explanatory. Describe a bit of your character's personality.)

    Home Planet: (From where do they hail?)

    History: (Give a brief background of your character's life.)

     

     

    A character has to have some way of getting around the galaxy, no? If your character is a soldier, they'd likely catch rides on great capital ships. However, there are smaller ships, freighters, fighters available for your transport needs.

     

    Ship Name: (The Bonny Bunny, Sentinel's Kiss, Gertrude etc, etc. Does your ship have a name?)

    Model: (What make and model is your ship? A trusty YT-1300, or maybe a sleek Lambda-class shuttle. Bear in mind, the size of your ship will be limited by its crew. There'll be no giant Star Destroyers for players, at least not yet.)

    Function: (Is it a starfighter, an old freighter, or a personal shuttle?)

    Weapons: (What kind of weapons, if any, is your ship outfitted with? Please, keep it reasonable. There'll be no planet-killing superlaser on a starfighter)

    Modifications: (Have you modified your ship's cargo space? Weapons systems? Is there anything unique about the ship?)

    Background: (Give a brief background of the ship. It can be as mundane as a bargain from the used spaceship guy, to something inherited from your character's ancestors, to a stolen ship)

     

    If you have any questions or need some additional information to get started, feel free to shoot a PM to one of the staff.

  13. And the cat's caught in the dryer

    Philosophy's a liar when your home is your headstone

    "Icon" is the last chance for hope

    When there's no such thing as heroes

    Your faith lies in the ditch that you dug yourself in

  14. Thank you, Steven Moffat. Thank you very much. I shake you by the hand, my good sir.

     

    The next episode looks like total rubbish but I'm in Spain when it airs, and this one makes up for it anyway. I was very pleasantly surprised by it, plus I'm glad to finally have my Who back. Also, Matt Smith gets awesomer every time I see him. I refuse to believe he will ever leave me.

     

    Oh yeah, and I'm going to Spain for a week in like, two days. Nice.

  15. LCU is a blast. I've been enjoying the story, humor, gameplay, everything. It's some of the most fun I've had on Wii U, and any game console for that matter. Highly recommended. =)

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    Recent Entries

    moochfloatjr
    Latest Entry

    Hey BZPower, I'm back.

     

    And I've actually gotten into the Bionicle story- currently on Adventures 2, but don't worry about spoiling me, I know most of the big stuff in the storyline.

     

    I've given up on trying to make a comic for the most part, but hey, I might do some stuff around here.

     

    Don't think I've fully returned- I'm not doing my yearly come-back-for-a-few-days-and-then-repeat-next-year gig, I'm not promising a full comeback, I'm just saying I'll visit some more.

     

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