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#40641 Offline The Otter

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Posted May 02 2013 - 08:23 PM

I notice that you don't tell us this until Nuju starts viewing the topic :P

Okay, to put us back on topic, is it allowed for someone's character to know that there are othe Makuta? Look at the newest profile.

 

The only Makuta is the Makuta, Lord of Shadows, Night-Bringer, and Death's Master.


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#40642 Offline Toa K

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Posted May 02 2013 - 08:24 PM

I notice that you don't tell us this until Nuju starts viewing the topic :P

Okay, to put us back on topic, is it allowed for someone's character to know that there are othe Makuta? Look at the newest profile.

 

The only Makuta is the Makuta, Lord of Shadows, Night-Bringer, and Death's Master.

Someone should tell that to Falcon Lord.


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Me playing MNOG: Aw poor Taipu. First he has to do double work then he's kidnapped. And poor Maku. She gets quarantined for saving her village.

Me playing MNOG II: CURSE YOU TAIPU! DIE DIE DIE! GRR, STOP SCORING! MACKU, YOU CAN'T BLOCK ANYTHING! YOU'RE FIRED!

The Legend of the Bionicle...Toys. My comedy. Give it a read. It's only $9.99(free if you give a USEFUL comment) and it has free ice cream. End shameless advertising.
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#40643 Offline GTS

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Posted May 02 2013 - 08:26 PM

Fairly big. The Fowadi is a warship, so while it isn't meant to carry lots of people, it is theoretically capable of doing so. The 'Vika, as a pirate ship, had a bit more carrying capacity.

 

Assuming I remember all of this correctly.

 

Incorrect.  The Infernavika is a smaller, sleeker and faster ship than the Fowadi.  But it does have multiple decks and storage space, and thus could potentially be used to carry refugees; however, I think that the large number of vessels in dock at Ga-Koro would be better used for this and the 'Vika and 'Wadi, as powerful warships, would be more useful in battle.

[font="'courier new', courier, monospace;"][color=#8b4513;]All this talk of pirate ships makes me want to revive the Kavinika. The more the merrier, eh?[/color][/font]


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#40644 Offline Brooklyn Pace-Carlisle

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Posted May 02 2013 - 08:28 PM

 

Fairly big. The Fowadi is a warship, so while it isn't meant to carry lots of people, it is theoretically capable of doing so. The 'Vika, as a pirate ship, had a bit more carrying capacity.

 

Assuming I remember all of this correctly.

 

Incorrect.  The Infernavika is a smaller, sleeker and faster ship than the Fowadi.  But it does have multiple decks and storage space, and thus could potentially be used to carry refugees; however, I think that the large number of vessels in dock at Ga-Koro would be better used for this and the 'Vika and 'Wadi, as powerful warships, would be more useful in battle.

[font="'courier new', courier, monospace;"][color=#8b4513;]All this talk of pirate ships makes me want to revive the Kavinika. The more the merrier, eh?[/color][/font]

 

Afroooooo!

 

-Tyler


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#40645 Offline Toa K

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Posted May 02 2013 - 08:34 PM

Is it against the rules for us to have a character from an alternate dimension? I have an awesome backstory for my character if he can be, but a fallback if he can't.


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Me playing MNOG: Aw poor Taipu. First he has to do double work then he's kidnapped. And poor Maku. She gets quarantined for saving her village.

Me playing MNOG II: CURSE YOU TAIPU! DIE DIE DIE! GRR, STOP SCORING! MACKU, YOU CAN'T BLOCK ANYTHING! YOU'RE FIRED!

The Legend of the Bionicle...Toys. My comedy. Give it a read. It's only $9.99(free if you give a USEFUL comment) and it has free ice cream. End shameless advertising.
(Ice cream does not apply if you live in North America, South America, Asia, Europe, Africa, Australia, or Antartica)

Link


#40646 Offline GTS

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Posted May 02 2013 - 08:35 PM

[font="'courier new', courier, monospace;"][color=#8b4513;]I think I might come out of my hiatus for this. All of the other crew members up for it?(Lord Captain Shrike and Lohkar walk into a bar...)[/color][/font]


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#40647 Offline The Otter

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Posted May 02 2013 - 08:37 PM

[font="'courier new', courier, monospace;"][color=rgb(139,69,19);]I think I might come out of my hiatus for this. All of the other crew members up for it?(Lord Captain Shrike and Lohkar walk into a bar...)[/color][/font]

 

I'll have to remake the character.


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#40648 Offline Rhaegar Targaryen

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Posted May 02 2013 - 08:38 PM

I'd be willing to join this ship, if you have any slots available.


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#40649 Offline Toa K

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Posted May 02 2013 - 08:41 PM

[font="'courier new', courier, monospace;"][color=rgb(139,69,19);]I think I might come out of my hiatus for this. All of the other crew members up for it?(Lord Captain Shrike and Lohkar walk into a bar...)[/color][/font]

I could create another character and have them be a crew-member if you want.


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Me playing MNOG: Aw poor Taipu. First he has to do double work then he's kidnapped. And poor Maku. She gets quarantined for saving her village.

Me playing MNOG II: CURSE YOU TAIPU! DIE DIE DIE! GRR, STOP SCORING! MACKU, YOU CAN'T BLOCK ANYTHING! YOU'RE FIRED!

The Legend of the Bionicle...Toys. My comedy. Give it a read. It's only $9.99(free if you give a USEFUL comment) and it has free ice cream. End shameless advertising.
(Ice cream does not apply if you live in North America, South America, Asia, Europe, Africa, Australia, or Antartica)

Link


#40650 Offline JL Zehvor

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Posted May 02 2013 - 08:42 PM

Is it against the rules for us to have a character from an alternate dimension? I have an awesome backstory for my character if he can be, but a fallback if he can't.

Talk to the staff about that, because we've had these happen before.


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#40651 Offline The Tomorrow Girl

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Posted May 02 2013 - 08:42 PM

[color=rgb(0,0,0);][font="arial, helvetica, sans-serif;"]Is it against the rules for us to have a character from an alternate dimension? I have an awesome backstory for my character if he can be, but a fallback if he can't.[/color][/font]

 

Things like this are generally considered to be somewhat of a "no go".  For reference, it's generally a good idea to think of characters as if they had existed during MNOG, and have a backstory somewhat according to that.

 

Though totally go PM one of the staff about it, who knows, you might get it through. :)


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#40652 Offline Mj. Spoilers

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Posted May 02 2013 - 08:45 PM

This didn't get noticed the last time I said it, so...

 

If Ga needs more marines, I could make one I had in mind before, but I'll need a bit of a more detailed recap of what's been happening in Ga since the Daedra battle.


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“Only after the last tree has been cut down,
Only after the last river has been poisoned,
Only after the last fish has been caught,
Only then will you realise that money cannot be eaten.”
-Cree Indian Prophecy
 
Dear everyone who feels proud to be an American:
Always remember, the "land of the free" was stolen from people who still await their freedom to this day.

 

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#40653 Offline Watcher on the Walls

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Posted May 02 2013 - 08:50 PM

@Dreadheart: I was kidding, no need to punish yourself. :PAnyway, does anyone have any plans for defending the other villages, if they are willing? I could help in Po-Koro maybe, but I honestly have no idea.
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#40654 Offline The Otter

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Posted May 02 2013 - 09:17 PM

Huh. When first I came to the RPG, Grochi was moving around with his brother in Ta-Koro.

 

Later, when I came back, one of my first actions was working to defend Ta-Koro.

 

Now I've been here again nearly a year and I'm drawing up plans for, and being one of the leaders of, a bigger defence of Ta-Koro.

 

Things just kinda go full circle around here.


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#40655 Offline Onarax

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Posted May 02 2013 - 10:04 PM

You guys move way too fast.

 

And is anyone a weaver?


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#40656 Offline Watcher on the Walls

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Posted May 02 2013 - 10:26 PM

Too fast?I know what you mean.
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#40657 Offline Gyro Gearloose

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Posted May 03 2013 - 01:44 AM

Alright, here's a heads-up.

 

All Renouncers are asked to make their presence known in Ta-Koro. JL and I have already started, now we're waiting for you.

 

Note: "The Renouncers" were previously known as the "all-matoran team" that only had fairly new players as members.


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#40658 Offline The Lorax

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Posted May 03 2013 - 02:37 AM

A couple of question here, so I don't end up with egg on my face later:

 

  • Are the people in Le-koro talking about evacuating everybody from the village or just the non-combatants?
  • Are the Rahkshi that appeared in Onu-wahi actually in the Onu-koro cavern, or outside but near to it? In other words, it it possible to block off the tunnel entrances to the village?

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#40659 Offline Makuta Almanax

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Posted May 03 2013 - 02:42 AM

for 1) I think we're aiming to evacuate all non-combatants, and THEN everyone else.

For 2...I want to know as well.


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Current (still-living) BZRPG Characters: 
LITOZEN (Toa of Sonics)                         SANCHII (Toa of Air)
THENTYLE (Toa of Earth)                        MALKAN (Ta-Matoran)

CELITE (Turaga of Lightning)                      


#40660 Offline Onarax

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Posted May 03 2013 - 05:10 AM

We're planning on an evacuation of non-combatants first before the rest are evacuated.

 

Yeah, the Rahkshi post was rather vague, so we have no idea where they are in relation to Onu-Koro.

 

They could even be on the beach.


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#40661 Offline Makuta Almanax

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Posted May 03 2013 - 05:19 AM

I like to think that "at the foot of each koro" means they're right outside the edges. You know, the very borders.


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Current (still-living) BZRPG Characters: 
LITOZEN (Toa of Sonics)                         SANCHII (Toa of Air)
THENTYLE (Toa of Earth)                        MALKAN (Ta-Matoran)

CELITE (Turaga of Lightning)                      


#40662 Offline Onarax

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Posted May 03 2013 - 06:02 AM

So the tunnels I suppose.


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#40663 Offline JL Zehvor

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Posted May 03 2013 - 07:31 AM

I'm sure Nuju will give us an answer soon.


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#40664 Offline Yukiko

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Posted May 03 2013 - 12:44 PM

It is worth mentioning that one of the reason things were changed from pre-reboot standards is because there were so many ludicrous species, and overpowered characters. Like lots and lots of Toa Inika from another universe on a mission from Mata Nui. Or the original Valkyr. Or the many Rahkshi. Or the Makutas. Or the Toa of Psionics.

 

Indeed.  There were far too many makuta before, and they are just far to easy to god-mod with, even in the hands of capable players.  From what I've seen, the new rules make everything much more sane out of game.  If you create a custome species, you should have to think about it for a while, and at least justify it.

 

Is it against the rules for us to have a character from an alternate dimension? I have an awesome backstory for my character if he can be, but a fallback if he can't.

 

And that, my friend, is one large pie that you don't want to cut into.


Edited by Yukiko, May 03 2013 - 12:45 PM.

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#40665 Offline Makuta Almanax

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Posted May 03 2013 - 12:55 PM

Agreed. I tried that and I can verify it's best you stick to this world.


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Current (still-living) BZRPG Characters: 
LITOZEN (Toa of Sonics)                         SANCHII (Toa of Air)
THENTYLE (Toa of Earth)                        MALKAN (Ta-Matoran)

CELITE (Turaga of Lightning)                      


#40666 Offline Elrond of Rivendell

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Posted May 03 2013 - 12:56 PM

Basically, if a character came from another dimension, the character himself can't know about it, due to the fact that Nuju wants no memory of other islands/places besides Mata Nui. Which means that the dimension jumping is pointless.

 

In other words: Other dimensions? What other dimensions?

 

-Elrond


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Gentlemen, it's time to spread the word. And the word is: Panic

 

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#40667 Offline Makuta Almanax

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Posted May 03 2013 - 12:59 PM

Which in turn has led to a large number of players with 'amnesia'. Makes me wonder why Lorax didn't include them as their own category in his census


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Current (still-living) BZRPG Characters: 
LITOZEN (Toa of Sonics)                         SANCHII (Toa of Air)
THENTYLE (Toa of Earth)                        MALKAN (Ta-Matoran)

CELITE (Turaga of Lightning)                      


#40668 Offline Elrond of Rivendell

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Posted May 03 2013 - 01:02 PM

Which in turn has led to a large number of players with 'amnesia'. Makes me wonder why Lorax didn't include them as their own category in his census

 

All of the characters here have amnesia. If they're on this island, they have amnesia.

 

-Elrond


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Gentlemen, it's time to spread the word. And the word is: Panic

 

life is not a question of how long we live, but what we do with the life we have



BZRPG profiles


#40669 Offline Makuta Almanax

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Posted May 03 2013 - 01:06 PM

Ah, touche. That wouldn't have been true prior to the Turaga assassinations...wait, what about Makuta? He's the one guy who seems to know anything.


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Current (still-living) BZRPG Characters: 
LITOZEN (Toa of Sonics)                         SANCHII (Toa of Air)
THENTYLE (Toa of Earth)                        MALKAN (Ta-Matoran)

CELITE (Turaga of Lightning)                      


#40670 Offline Mj. Spoilers

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Posted May 03 2013 - 01:08 PM

Actually, not everybody. Those who don't simply don't talk about their home islands. And those that were originally from the island have all their memories.


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“Only after the last tree has been cut down,
Only after the last river has been poisoned,
Only after the last fish has been caught,
Only then will you realise that money cannot be eaten.”
-Cree Indian Prophecy
 
Dear everyone who feels proud to be an American:
Always remember, the "land of the free" was stolen from people who still await their freedom to this day.

 

"Even shadows can shine if given the chance." - BZPRPG 2013

Onepu, Kehuri, the feral Toa, Aar, Phantom, Demos, Suran, Yaddrokk, Shadd, Priicu - BZPRPG Characters

 

If you interact with one of my characters and weren't already doing so, please PM me to let me know!


#40671 Offline Willy Brandt

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Posted May 03 2013 - 01:10 PM

Actually, not everybody. Those who don't simply don't talk about their home islands. And those that were originally from the island have all their memories.

[color=rgb(178,34,34);]There's also Perkahn, who is a category all on his own whereas memory is concerned.[/color]

 

[color=rgb(178,34,34);]But he won't talk about anything, ever, either.[/color]

[color=rgb(178,34,34);]-Dovydas[/color]


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#40672 Offline Makuta Almanax

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Posted May 03 2013 - 01:11 PM

Actually, not everybody. Those who don't simply don't talk about their home islands. And those that were originally from the island have all their memories.

*facepalms* I should have realised that - Thentyle is one of them. But still, not talking about it and having amnesia, what's the real difference....other than suddenly knowing everything if we ever get to go inside the MU.


Edited by Makuta Almanax, May 03 2013 - 01:16 PM.

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Current (still-living) BZRPG Characters: 
LITOZEN (Toa of Sonics)                         SANCHII (Toa of Air)
THENTYLE (Toa of Earth)                        MALKAN (Ta-Matoran)

CELITE (Turaga of Lightning)                      


#40673 Offline Mj. Spoilers

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Posted May 03 2013 - 01:25 PM

Lessee, Kehuri and Aar are from the island, and Hjalmar and Trizvan don't talk about their memories. Trizvan for obvious reasons. :P


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“Only after the last tree has been cut down,
Only after the last river has been poisoned,
Only after the last fish has been caught,
Only then will you realise that money cannot be eaten.”
-Cree Indian Prophecy
 
Dear everyone who feels proud to be an American:
Always remember, the "land of the free" was stolen from people who still await their freedom to this day.

 

"Even shadows can shine if given the chance." - BZPRPG 2013

Onepu, Kehuri, the feral Toa, Aar, Phantom, Demos, Suran, Yaddrokk, Shadd, Priicu - BZPRPG Characters

 

If you interact with one of my characters and weren't already doing so, please PM me to let me know!


#40674 Offline Simon the Digger

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Posted May 03 2013 - 01:37 PM

Which in turn has led to a large number of players with 'amnesia'. Makes me wonder why Lorax didn't include them as their own category in his census

 

All of the characters here have amnesia. If they're on this island, they have amnesia.

 

-Elrond

 

Quite decidedly incorrect.

 

First of all, every Toa, Matoran, or Turaga native to the island possesses their memories. And they never lost them, because as far as we know, Metru Nui never happened. Whether that changes or not is irrelevant; the only even possible memory loss is from the island change. Ignoring for a moment character-specific reasons, every being native to the island possesses their memories.

 

Second, not all beings from other islands forget. The Aitua, for instance, all remember their original home. They merely cannot go into much detail about it. Raknar remembers, and there are countless others I could list that remember where they came from. They merely do not talk about it.

 

This question was quite directly asked in the Q&A for the BZII. The answer was that they either had to forget, or not talk about it. That has stayed consistent, unless significant numbers of players are breaking the rules with their characters.


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#40675 Offline Elrond of Rivendell

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Posted May 03 2013 - 01:55 PM

Oh, Um, Ah...

 

*Thinks up an excuse for the obvious mistake*

 

Ah, what I meant to say was, "All characters forget something sooner or later. That's amnesia."

 

In all seriousness, though, sorry about the oversight, and thanks for setting me straight Krayzikk You smarty pants know-it-all.

 

 

Now, can anyone tell me the canonical limits of Fe-toa powers? How much damage could it do to a Rahkshi's shell?

 

 

-Elrond


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Gentlemen, it's time to spread the word. And the word is: Panic

 

life is not a question of how long we live, but what we do with the life we have



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#40676 Offline Rhaegar Targaryen

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Posted May 03 2013 - 01:56 PM

Yeah, Aryll is from the Greater MU, and remembers his past almost entirely. One of the few things he doesn't remember is how he managed to get to Mata Nui. He believes he is simply stranded on an island, deep in the south. And he doesn't talk about his past for fear of being outed as a wanted war criminal. And his homeland for fear of being called crazy.


Edited by Mr. House, May 03 2013 - 01:57 PM.

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"Rhaegar fought valiantly, Rhaegar fought nobly, Rhaegar fought honorably. And Rhaegar died."

 

BZPRPG 2013 Profiles

Tarotrix-Aryll Vudigg-Junyaus-Larikon Torchbearer-Jorruk YokinMons Shajs-Senavysh Angavur-Vulunos-Shivada-Sukot urn Voyuk

The Brotherhood of Ak'rei'an


#40677 Offline Watcher on the Walls

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Posted May 03 2013 - 02:14 PM

Now, can anyone tell me the canonical limits of Fe-toa powers? How much damage could it do to a Rahkshi's shell?

Possibly a lot, as the BS01 page says that they can control/absorb/create any type, and it doesn't show a limit, just that one would have to recharge after a while.

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#40678 Offline Makuta Almanax

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Posted May 03 2013 - 02:17 PM

^ This. After all, if they couldn't take out Rahkshi with ease, then they wouldn't be much of a threat against Makuta armour either - and that's why most of them were killed in the official canon


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Current (still-living) BZRPG Characters: 
LITOZEN (Toa of Sonics)                         SANCHII (Toa of Air)
THENTYLE (Toa of Earth)                        MALKAN (Ta-Matoran)

CELITE (Turaga of Lightning)                      


#40679 Offline Silvan Haven

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Posted May 03 2013 - 02:21 PM

A Fe-Toa would be far more effective against Rhkshi then your normal character, since they are almost entirely metal armor. As Almanax said, the Makuta were so afraid of them that they wiped out every single one they could find.


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"I serve the weak. I serve the helpless. I am their sword and their shield. If you want to strike at them, you must go through me, and I am not so easily moved."


#40680 Offline Watcher on the Walls

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Posted May 03 2013 - 02:38 PM

Which means...All Fe-Toa(opposing Makuta), get ready for battle.
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