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Voltex

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So is Killer Queen one character or two? 

Embers - A Bionicle Saga - Chapters/Review

Class Is Out - A Farewell To Corpus Rahkshi - Chapters/Review

BZPRPG Characters - Minnorak, Kain, T'harrak, Savis, Vazaria, Lash

BZPRPG Mercenary Group - The Outsiders - Description - History - Base

Ghosts Of Bara Magna - Ash Tribe - Precipere - Kehla, Somok, Skrall, Gayle, Avinus, Zha'ar

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Fishers64, I interacted with you on the 4th of march at 5:53 pm. My post is on page 95 on the game topic.

 

And here's the response: 

 

IC(Ismekne): Interestingly enough, two crazy things happened. Thing number one was that Halmos grabbed onto her swinging implement and pushed themselves up, aiming an electric device at her head. This caused the Toa of Water to overextend and hit a Vo-Toa standing behind said Halmos in the gut.

"Oops, sorry" said Ismekne. She meant it sincerely...for about five seconds. Meanwhile, the fight used her control over electricity to redirect the attack straight toward Halmos. If that Toa didn't move, he would be in for a shock. 

______________________________________________________________________________________

 

One. Killer Queen is his guardian spirit of sorts.

 

I see.... a spirit guardian that can also fight and attack people? 

Embers - A Bionicle Saga - Chapters/Review

Class Is Out - A Farewell To Corpus Rahkshi - Chapters/Review

BZPRPG Characters - Minnorak, Kain, T'harrak, Savis, Vazaria, Lash

BZPRPG Mercenary Group - The Outsiders - Description - History - Base

Ghosts Of Bara Magna - Ash Tribe - Precipere - Kehla, Somok, Skrall, Gayle, Avinus, Zha'ar

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Interesting...

Need to work on submitting Revenant for approval so I can systematically eliminate any chances of Dayeth being happy for the remainder of the tournament.

Epics: 

Hero Factory: Contagion

RPG Characters:

BZPRPG Characters

RPG History:

The Asylum, Bionifight Infinite, Year 60,000, Matoran und Panzer, HF RPG 2.0, Wasteland, Corpus Rahkshi, Skyrise

GM Résumé:

Matoran und Panzer (Formerly Appointed Co-GM), Corpus Rahkshi (Former Substitute Co-GM)

 

 

Feel free to shoot a PM my way if you're waiting for me to respond to something and I've been taking a while to do so.

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Lava =/= heat

 

Heat is the energy given off by lava. Lava is something else entirely.

 

Um, what point are you making here? Lava is not some form of visual liquid-form heat, not because thats not how heat works. But the very nature of lava's existence means that it is in fact

Made a mistake with my wording. My bad. Of course lava is very hot and that heat emitted by it can be resisted, but falling into it or getting touched by it is another thing

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Though I did mention in his bio that he can reach hot enough temperatures to literally burn the air. You guys did also overlook the whole Cafeteria incident where he flash-melted the tables and boiled the ground beneath a certain toa of gravity.

Overlooking something, and ignoring something because it was impossible and ridiculous are two very different things. :P

 Basically this. I personally interpreted it as Tahnok attempting to do those things, rather than actually doing them, since they were a little unlikely.

 

So... can I get a summary post of who's in the arena still, or did the battle end? I haven't really been on in a while.

Here.

save not only their lives


d665fa5c17bc200a946e0a69eaf11f929dc080cb


but their spirits

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Alrighty.

 

IC: Skull Spider (Skull Carrier)

 

Crud crud crud crud crud crud!

 

The Skull Spider scurried off as fast as its little legs could carry it, considering how full of scrap they were. It made its way through the crowds, dodging crushing feet and crawling into the comfort sector to find and hopefully exchange duties with its fellow spiders. It scurried into the nearest room, sensing its partners within.

Out of curiosity, how can a four-legged arachnid-like creature run while carrying material between its legs?

Edited by Anung Un Rama

save not only their lives


d665fa5c17bc200a946e0a69eaf11f929dc080cb


but their spirits

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And now after long preparation, I present this. This is based on a couple of things, but first of all, I wasn't kidding about his color. I had to figure out ways I could balance him, but I still think he's still a bit too strong. It's all up to the GMs though.Name: Chroma the Painter (or just Chroma)Species: Toa from another UniversePaint Armor Shift Gaunlet

 

This power is so powerful it uses all slots. He is able to transmute himself into paints of the color of his choice by tapping and holding one or more of 9 buttons on his gauntlet. This allows him access to a special fighting style, ability, and even a different personality. However in those forms, he is limited to using paint and color of the choice he makes, and can only choose one form per round. He can also mix colors to create special forms but they must be discovered. He's also a new Toa so he has no fighting experience and must learn how to fight.

Here's the simple list:

Power/Weapon 1: The Ability of the Paint (ONLY CONTROLS THE PAINT, not elemental control): (Burn, Hardening, Electrocution, Invisibility, Water, Wind, Stone, Healing, Nausea),

Power/Weapon 2: Weapons/Fighting Style/Attribute (Spiked Fists, Grenades, Bladed Rollerskates, Whip, Telekinesis, Staff, Hammer, Spear, Sword),

Power/Weapon 3: A Secondary for some (Staff, Mind Reading, Army)

This is the complex list.

THE NINE BASIC FORMS

  • Red: In this form, he has the "Fist Fighter" ability granting red sharp spikes on his fists. He has the power of fire, as in his paint is able to create the burning sensation, but doesn't actually burn/set alight. In this form he is battle hungry, brash, and strong, determined, passionate, and romantic.
  • Orange: In this form, he has the "Explosions Expert" ability granting the ability to make rocket-propelled grenades with a 2 meter radius. He has the power of metal, as in a layer of his paint on any object has the hardness of metal. He's enthusiastic, easily fascinated, excitable, determined, charismatic, and encouraging.
  • Yellow: In this form, he has the "Fast Feet" ability granting yellow bladed roller skates. He has the power of electricity, as in his paint is able to give the sensation of being electrocuted. He's joyful, happy, sociable, and energetic.
  • Green: In this form, he has the "Stealth Soldier" ability, which happens to be the most versatile color of his choices. He has a whip and a staff. He has the power of invisibility, his green color becoming transparent like looking at a greenscreen. However, as most greenscreen isn't removed well he has a weird shimmering outline. He's enlightened, intelligent, faithful, and defensive.
  • Blue: In this form, he has the "Mind Manipulator" ability, which allows for only telekinesis and mind reading. He has the power of water, able to make orbs of extremely watery paint. He's trustworthy, loyal, wise, confident, intelligent, faithful, honest. Yet sometimes he can be manipulative.
  • Purple: In this form, he has the "Royal Ruler" ability, which gives him a staff and allows him to create an army of 3 one-foot miniature versions of himself to command. He has the power of wind, able to animate paint to blow foes away. He's noble, luxurious, and ambitious, and commanding.
  • Brown: In this form, he has the "Mallet Master" ability, which gives him a hammer. He has the power of Stone, as his paint can be made more dense and solid like rock and stone that can be thrown. He's honest, down-to-earth, and firm.
  • White: In this form he is given the "Spear of Healing" ability, which gives him a spear. He has the power of Health, as his paint has healing properties that affect cuts and minor wounds. He's good, perfectionist, and bright.
  • Black: In this form he is given the "Sword of Pestilence" ability, which gives him a sword. He has the power of Sickness, as his paint has poisonous properties that makes others nauseous and strong concentrations can induce vomiting. In this form he's formal, mysterious, and sometimes dark.
  • https://docs.google.com/spreadsheets/d/1wwFi4CoBqmAe1Y_w_UCWhBV0UmCZfBaPejh0dHotgtA/edit?usp=sharing
Appearance: A normal translucent Toa. He's made of the same material as other Toa, but has a special property of being translucent white. He is at the height of an average Toa and wields a decorative Avohkii that has no use either way because of his artistic abilities.

Bio: As a Matoran of supposedly no element, he was shunned. However, as an artistic Matoran, he quickly learned how to use paints and colors to make masterpieces that he kept to himself. Somewhere along the lines of his life, he found a Toa Stone and became a Toa. He’s just starting off learning the basics and trying to figure his powers (HE STILL DOESN'T KNOW), before he was whisked away to BIONIFIGHT.

Personality/Other: Male. Quick-witted, intuitive, creative, and intelligent are words to describe him. He loves art with a passion and fighting doesn’t give him an excuse to stop. He’s always testing and experimenting with new things and is always willing to share his ideas.I literally have a Google Sheets made just for listing the colors and certain combinations made. He's even got metallic paints, but doesn't have access to them.

Just reposting to make sure the GM see it.

Edited by ArcticFreeze17
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Name: Tirkah

Species: Glatorian

Weapon/Power 1:A large projectile launcher, capable of tearing holes even in Protosteel. Resembles a human Hecate II in both appearance and power. Wiki link for the curious: http://en.wikipedia.org/wiki/PGM_H%C3%A9cate_II

Weapon/Power 2: Chameleon suit. Allows Tirkah to blend with their environment, rendering them hard to see. This suit also provides adequate armor protection, and can turn blades and even small projectiles.

weapon/power 3: Machete

 

Appearance: Blue under the Chameleon armor, the armor itself defaults in a dull green.

 

Bio: Hailing from a world where the Makuta took over both the Matoran Universe and Spherus Magna, Tirkah lived in a harsh unforgiving world, and the inhabitants developed weapons capable of punching through Protosteel armor.

 

Personality: Brash, arrogant and rude, often tells stories of his past, unknown if these are true or not. Unforgiving in battle. Male.

Edited personality since he developed a little differently.

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This will probably be the last profile I submit for a long time; I originally was going to only run four characters but an idea hit me and grew into a fifth.

 

Name: Minami Kyoushi-Amakusa

 

Species: Toa

 

Power/Weapon 1: Elemental Cloth: Minami is capable of creating, absorbing, and manipulating most fabrics and textiles, be they plant, hair, silk, or even synthetic based. Note that she can only manipulate processed material that can be roughly classified as "textiles"; she can't control the raw components.

 

Power/Weapon 2: Plague Dust: Minami can create and control illness-causing spores (essentially a weaker but faster-acting variant of Anthrax). Beings exposed to these spores will quickly develop the following symptoms: nausea, coughing, and skin rash. In small amounts this is merely an annoyance; however, if a being is exposed to large amounts of spores over an extended period of time, more serious symptoms (such as vomiting blood, skin lesions) could develop. Minami is immune to the effects of her spores.

 

Power/Weapon 3: Telepathy: the last vestiges remaining of her former psionic powers, Minami is capable of basic telepathic communication with others. Her power operates much like a Kanohi Suletu, allowing her to send and receive thoughts and images from others.

 

Appearance: Minami cuts a tall, but thin profile, appearing sort of frail at first glance. Ornate crystal armor covers her blue and gold body, and a golden mantle is almost always draped over her person. The image of an Iden on her face completes the look, with sickly green eyes, matching the color of her heartlight, shining from behind it.

 

Bio: The Kentoku Archipelago. A chain of islands in he midst of the endless ocean, it is home to the Dasaka Empire, a civilization entirely composed of Ce-Elementals, divided into large clans, each holding a certain measure of political clout. Minami belonged to the upper echelons of this civilization, being the ruler of her clan - Kyoushi, a clan of scientists and engineers. Succeeding her mother as Toroshu at a young age, she helped see the clan through troubled times, including several schisms within the clan as well as militaristic threats from her rivals.

 

Eventually, Minami and his clan would become embroiled in a civil war between the dominant clan, Umbraline, and one of their allies, Dastana. Taking Dastana's side, Minami commissioned a project that could potentially unlock new powers in her species, believing that it could give Kyoushi an advantage should they be forced to fight themselves. Desperate for results, she eventually performed tests on herself, with the hopes of enhancing her own psionic powers, or possibly gaining new ones.

 

The experiment... Sorta went wrong.

 

Instead of gaining psionic power, Minami lost it, receiving in exchange control over a seemingly useless power. However, Minami was undeterred, and performed more experiments on both herself and other volunteers, eventually unlocking the ability to control bioweapons. What happened next... Is a story for another time (though considering that Minami is here, it does end with her vanishing from her world).

 

Personality: focused, confident, and decisive. All these are qualities required of a leader, and all these are qualities Minami has learned well. Despite still having not quite reached adulthood, Minami presents a very mature and pragmatic image. Determined to not show any weakness in front of anyone, all her actions are measured, calculated, and planned so as to project a strong image to all those around. However, a good leader also cares for the people around her, so Minami isn't all iron; if she feels that she has no reason to mistrust an individual, she will treat them with warmth and friendliness. Even to her enemies, she will show small, strategic amounts of compassion.

 

Other: Minami used to be paraplegic; however, the experiments Minami performed on herself restored function in her lower body. However, her legs have yet to return to full strength, so she is more easily put off balance than most.

Reposting again.

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Nato - Wyrm (7) WYRM: 2 KO

Click - Mirror (7)

ArcticFreeze - Kuro (7) KURO KNOCKED OUT BY WYRM

Smudge8 - Venom Huntress (7) VENOM HUNTRESS KNOCKED OUT BY WYRM

 

You guys might want to update this. The Wyrm also KO'd Mirror. 

Embers - A Bionicle Saga - Chapters/Review

Class Is Out - A Farewell To Corpus Rahkshi - Chapters/Review

BZPRPG Characters - Minnorak, Kain, T'harrak, Savis, Vazaria, Lash

BZPRPG Mercenary Group - The Outsiders - Description - History - Base

Ghosts Of Bara Magna - Ash Tribe - Precipere - Kehla, Somok, Skrall, Gayle, Avinus, Zha'ar

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Alrighty.

 

IC: Skull Spider (Skull Carrier)

 

Crud crud crud crud crud crud!

 

The Skull Spider scurried off as fast as its little legs could carry it, considering how full of scrap they were. It made its way through the crowds, dodging crushing feet and crawling into the comfort sector to find and hopefully exchange duties with its fellow spiders. It scurried into the nearest room, sensing its partners within.

Out of curiosity, how can a four-legged arachnid-like creature run while carrying material between its legs?

Very very carefully, and with one leg. maybe with the help of its mouth.  

waffleman2010.png

*Click Banner to go to the Sikza Spriting Kit topic

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That seems incredibly unlikely to me. 

Embers - A Bionicle Saga - Chapters/Review

Class Is Out - A Farewell To Corpus Rahkshi - Chapters/Review

BZPRPG Characters - Minnorak, Kain, T'harrak, Savis, Vazaria, Lash

BZPRPG Mercenary Group - The Outsiders - Description - History - Base

Ghosts Of Bara Magna - Ash Tribe - Precipere - Kehla, Somok, Skrall, Gayle, Avinus, Zha'ar

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I see.... a spirit guardian that can also fight and attack people? 

 

 

Well, what use is a guardian that doesn't guard you?

 

I have to edit the profile though, I forgot to mention that damage inflicted to his guardian spirit are reflected on his body and vice a versa.

...but close to it

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How much longer until the round ends? I've lost track. 

Embers - A Bionicle Saga - Chapters/Review

Class Is Out - A Farewell To Corpus Rahkshi - Chapters/Review

BZPRPG Characters - Minnorak, Kain, T'harrak, Savis, Vazaria, Lash

BZPRPG Mercenary Group - The Outsiders - Description - History - Base

Ghosts Of Bara Magna - Ash Tribe - Precipere - Kehla, Somok, Skrall, Gayle, Avinus, Zha'ar

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Right. Definitely this Saturday? Not a day later like it did last time? 

Embers - A Bionicle Saga - Chapters/Review

Class Is Out - A Farewell To Corpus Rahkshi - Chapters/Review

BZPRPG Characters - Minnorak, Kain, T'harrak, Savis, Vazaria, Lash

BZPRPG Mercenary Group - The Outsiders - Description - History - Base

Ghosts Of Bara Magna - Ash Tribe - Precipere - Kehla, Somok, Skrall, Gayle, Avinus, Zha'ar

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I don't think so. I knew it was soon, I just wasn't sure if we were still going with the Saturday or not. 

Embers - A Bionicle Saga - Chapters/Review

Class Is Out - A Farewell To Corpus Rahkshi - Chapters/Review

BZPRPG Characters - Minnorak, Kain, T'harrak, Savis, Vazaria, Lash

BZPRPG Mercenary Group - The Outsiders - Description - History - Base

Ghosts Of Bara Magna - Ash Tribe - Precipere - Kehla, Somok, Skrall, Gayle, Avinus, Zha'ar

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Right. Just checking. I want to make sure I've got  rough idea of how much longer I'll have to keep murdering people. 

Embers - A Bionicle Saga - Chapters/Review

Class Is Out - A Farewell To Corpus Rahkshi - Chapters/Review

BZPRPG Characters - Minnorak, Kain, T'harrak, Savis, Vazaria, Lash

BZPRPG Mercenary Group - The Outsiders - Description - History - Base

Ghosts Of Bara Magna - Ash Tribe - Precipere - Kehla, Somok, Skrall, Gayle, Avinus, Zha'ar

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So Muaka needs at least four more kills to win this thing.

And yeah, Mirror and Okavaung need to be added to the list too.

Epics: 

Hero Factory: Contagion

RPG Characters:

BZPRPG Characters

RPG History:

The Asylum, Bionifight Infinite, Year 60,000, Matoran und Panzer, HF RPG 2.0, Wasteland, Corpus Rahkshi, Skyrise

GM Résumé:

Matoran und Panzer (Formerly Appointed Co-GM), Corpus Rahkshi (Former Substitute Co-GM)

 

 

Feel free to shoot a PM my way if you're waiting for me to respond to something and I've been taking a while to do so.

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Four more kills for a Muaka win? Kotak, get that ice ball rolling!

Embers - A Bionicle Saga - Chapters/Review

Class Is Out - A Farewell To Corpus Rahkshi - Chapters/Review

BZPRPG Characters - Minnorak, Kain, T'harrak, Savis, Vazaria, Lash

BZPRPG Mercenary Group - The Outsiders - Description - History - Base

Ghosts Of Bara Magna - Ash Tribe - Precipere - Kehla, Somok, Skrall, Gayle, Avinus, Zha'ar

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I think Haarnak was on Tarakava (too lazy to check). If so, that puts us at three.

Epics: 

Hero Factory: Contagion

RPG Characters:

BZPRPG Characters

RPG History:

The Asylum, Bionifight Infinite, Year 60,000, Matoran und Panzer, HF RPG 2.0, Wasteland, Corpus Rahkshi, Skyrise

GM Résumé:

Matoran und Panzer (Formerly Appointed Co-GM), Corpus Rahkshi (Former Substitute Co-GM)

 

 

Feel free to shoot a PM my way if you're waiting for me to respond to something and I've been taking a while to do so.

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Muaka might be in with a chance, then. 

Embers - A Bionicle Saga - Chapters/Review

Class Is Out - A Farewell To Corpus Rahkshi - Chapters/Review

BZPRPG Characters - Minnorak, Kain, T'harrak, Savis, Vazaria, Lash

BZPRPG Mercenary Group - The Outsiders - Description - History - Base

Ghosts Of Bara Magna - Ash Tribe - Precipere - Kehla, Somok, Skrall, Gayle, Avinus, Zha'ar

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Name: Lefia

Species:Ce-Toa

Power/Weapon 1: Psi-Blade: Similar to the Mindarm dicipline of the Dasaka, Lefia can generate a telekinetic weapon of various sizes, shapes, etc, making it semi-visible via a psionic illusion. She can make two at a time, at most. She can only make weapons she can imagine or has seen before, and cannot make projectile weapons or weapons with many moving parts.

Power/Weapon 2: Charisma: By lacing her words with subtle Psionics, Lefia can convince just about anyone of anything. Strong-willed  beings can resist this, but due to the way the powers piggyback on the words, mental defenses are ineffective.

Power/Weapon 3: Mental Shielding: As with all Ce-Toa, Lefia has nigh-impenetrable mental shields.

Appearance: Lefia is wiry and thin, with mostly gold armor. She is acrobatic and athletic.

Bio: Before Biofight, Lefia lived in a mostly utopian world, where all species lived together in harmony. There was still crime, of course, though. Lefia was an accomplished pickpocket, who used her Psionics abilities in certain ways so often that her secondary powers atrophied, leaving her with the three listed.

Personality/Other: Lefia is an excellent pickpocket, accomplished thief, and extremely good at talking her way out of things, assisted by her Charisma. She is very full of herself though.

 

Buried

 Kopaka, the coolest(Pun intended) Ko-Toa ever:

 Comic_Blizzard_Blade_In_Use.png      

"If the fight had turned, Exann might be the one on the floor with Antidermis spurting out of him. This is how battle is. This is how life is." -Mar'jik, Corpus Rahkshi                                       

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Now Muaka's back to four KO's needed to win.

Epics: 

Hero Factory: Contagion

RPG Characters:

BZPRPG Characters

RPG History:

The Asylum, Bionifight Infinite, Year 60,000, Matoran und Panzer, HF RPG 2.0, Wasteland, Corpus Rahkshi, Skyrise

GM Résumé:

Matoran und Panzer (Formerly Appointed Co-GM), Corpus Rahkshi (Former Substitute Co-GM)

 

 

Feel free to shoot a PM my way if you're waiting for me to respond to something and I've been taking a while to do so.

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