Posted Feb 13 2019 - 01:34 AM
Dark Souls III.
I’ve been able to get in a handful of short sessions, but my minimal time with the game and the brief amount of re-familiarization I need with the game each time I play another session (which in times past would not be an issue, but is now due to the longer periods of time between play) have made progress slow. I am about to enter the Cathedral of the Deep, but this replay has reminded me again how much I dislike the run from the Cleansing Chapel bonfire to the first shortcut from the Cathedral to the Chapel. This segment of the game proved to be one of the more difficult sections of the game for me on my first run through the game, and it is proving to be just as difficult this time around. It’s a long run before gaining access to a bonfire, and the area is littered with a lot of enemies. On their own, the enemies aren’t much of a problem, but they tend to be in groups, which makes them harder to deal with.
Another difficulty I’ve encountered is the build I settled on. I’m all three games, my first successful run was made with dexterity-focused characters, with a little stat investment to also allow for some pyromancy. This particular style of play has proved versatile and most effective for my play style. This time around, I decided to go for something a little more challenging and outside my comfort zone: a strength/faith build. Up until now, it hasn’t been much of an issue. In fact, I was doing pretty well. However, I just switched to a greatsword (which I intended from the beginning to be my primary melee weapon in this run), and the adjustment has been... challenging. The speed is less of an issue than I expected—it’s only a hair slower than the weapon I was using before—but the stamina consumption is an adjustment. Which has led to an issue I worried about: stat allocation.
I knew I wanted some investment into strength and faith because those were obviously the most important stats for a strength/faith build. The problem, however, is that, as I usually do in these games, I tried to spread my stats too much too early instead of focusing in one area until I was super effective and then filling in the other areas I needed. This has left me less effective than I would like, and I have a feeling it’s going to make the next bit of the run a little more difficult than it needed to be. Thankfully, I am close to the NPC that allows me to respec, so I fully intend to take advantage of that.