Makes one shed a single tear at it's glory, right?
So yeah, what's new with me? Not much really. Well, I guess it worth mentioning that I finally got around to picking up a digital copy of Necro's album, Alien Grenade Launchers (Which personally I think it is pretty good instrumental album.). I am actually have it playing in background, while I write this.
Oh, and I been doing some house cleaning lately since I want make some space for some LEGO stuff (Mostly my Lord of Rings sets that I got like over a year ago, which I still have yet to open.) and well, I been meaning to get rid of some old junk (Boxes, old clothes, ect.).
At the moment, I am working my way through some old school stuff (Which I probably going to scan a lot of it since for some reason, I think it would be useful to keep old Math and Science stuff on my computer. *shrugs*). Oh, and I finally start to use this bookshelf for its intended purpose. Still need to transfer my Bionicle books out of Shoebox Bookshelf though. But well, it is getting there. Maybe by end of this month (If I keep at it), it will actually be presentable to show here. XD
Oh, and I found a couple of books that I should probably read. They are: "Sphere," by Michael Crichton & "Star Wars: Survivor's Quest," by Timothy Zahn. Not sure about Star Wars book though since my knowledge of Star Wars Expanded Universe is very limited and I know little to nothing about New Republic era. So yeah, not sure if starting my journey into Star Wars Expanded Universe with this book is a good idea or not.
In gaming related news, all I been playing lately is Trials and Tribulations on my 3DS (I am currently on case 3, court day 1.).
Hm...Speaking of games, anyone want an alpha key for A Hat in Time? I got a extra Steam key, so I thought I should ask if anyone wants it. If so, PM me, I guess.
Alright, that's all I really have to talk about. Thanks for taking to read this, folks. I hope you all have a great day. Talk to later, BZPers.
- JMJ 2014
I'm not the happiest person right now.
Finally changed Tiz's class, and I also updated Ringabel. Edea will probably switch jobs soon too.
(Microspace. Minifigs would be so cramped in something like this.)
You'll notice it looks different on the other side:
This Neo Exploriens ship was inspired by the Orion of Stargate Atlantis, and boasts a length of 103-studs and about $140 in BrickLink orders as well as use of my own pieces (a SHIP has to be over 100 studs long). At BrickFair 2011 I even lit it up:
(It's just taken me three years to finally take photos, but even with these I think I'll try another shot at it at the end of the month.)
This currently resides at the LEGO Store at Potomac Mills in Woodbridge, Virginia, in WAMALUG's Window to the Community display for March:
You've seen the other Neo 90s Space ships I've posted these past few days, including Insectoids, Robo Force, UFO, and Ice Planet 2002. All of these Neo 90s MOCs pay homage to the original themes but explore building with pieces, colors, and techniques of the present.
While I've built various space ships between this big guy and now, it still remains as one of my best works and a source of inspiration for me, making me want to build another, and better, SHIP.
Those of you who knew this blog entry was long overdue, thanks for being patient. I hope everyone likes it!
I've made a topic in the forums, but I don't mind if you post here too/instead.
More pictures can be found on BrickShelf and Flickr.
I've been commuting to my job in down town Portland from my parent's house, which is 1 hour one-way on a no-traffic day. Basically, it's a pain, so I looked into moving closer. I found a place that's reletively affordable (assuming I don't blow all my income on lego) and also close to the MAX line (light rail public transportation), so it'll be an easy commute in. Not nessessarily that much faster, but a 30-40 minute train ride beats a 60-90 minute car ride (or a 30 minute car ride followed by a 40 minute train ride, which is one option I've used.) Still, it'll be a little easier to commute daily, even tho I will lose access to my parent's car. And I'll have to pay rent and utilities and all that stuff, which is sometimes ridiculasly expensive. Oh well.
I am splitting the cost with a roommate. I met him online, and he seems okay enough, but he is new to the city, so hopefully he won't get too confused by real civilization. As long as he pays rent, doesn't burn the place down, and tolerates my Lego collecting, I'm sure it'll work out. (I've had worse roommates in the past anyway.)
So with any luck, I'll be moving in mid-April. Yay. Unfortunately, having to pay for rent has kinda pushed back my plans to buy a new computer, since my current one is merely limping along. I may still get one, but it would be like two months worth of rent to buy, so I'm cautious about the idea. (Besides, I need to save up for lego too. )
I had a bag of Bionicle pieces from a gift Akano got me from when he went to Brickfair. I tried to use only what he had given me, but I ran out of pins and pin-axels. I call him Patchwork. Or maybe Scrapper. No real backstory for him as of yet, but I imagine him as a gentle giant and spiritual guide to my kingdom of minifigs. He has the ability to bestow supernatural abilities to them and has done so at least twice. I assume he has the ability to take them back as well, but whether or not he has done so is debatable.
I kinda wish I had a giant gear to stick on him somewhere, but it's fine. I might go back someday and work on his lower torso at a later date. He's just so distorted and strange that I can't help but love having him around. ^^
Now then, Billy...
GET OFF MY LAWN!
~ Tekulo <3
After a three year period of missing state by 1-2 points, we're finally going, placing 4th in our division. =D
My results were:
2nd place in Experimental Design
3rd place in Geologic Mapping
3rd place in Entomology
5th place in Write it Do it
I was the most decorated member on the team. :> I've got 16 medals this season so far. Most on the team for this year as well. =D
And above all, now I need to figure out what the point of a Samsung Galaxy Gear is. It came free with the cheapest offer and at the moment it just seems to be a digital watch that makes me feel like a spy with that camera mounted on the wrist.
Big news broke on Thursday: The Last of Us is becoming a live action movie. Now, you have to understand, I love The Last of Us. I wrote a final paper on it (see notes here), I wrote about its characters and convictions, and I wrote on how it’s a grownup video game.
I’ve said before that The Last of Us is an incredible game that deserves to be seen in a more literary light. And now it is, it’s being made into a movie so more people can experience it.
At least that’s Screen Gems president Clint Culpepper’s idea. Honestly, I have to agree. The Last of Us is a phenomenal piece of storytelling period. Video games remain something of a niche market; one sometimes deemed inaccessible. For good reason too: movies don’t require viewers to buy a $300 piece of equipment to watch them and then force them to complete challenges to see what happens next. A cinematic adaptation of The Last of Us would nullify this and allow anyone to experience Joel and Ellie’s story.
Thing is, The Last of Us is an incredibly visceral story, due in no small part to the fact that you’re playing as Joel. The tension in battles with the Infected and other people and the relief of those long quiet moments in between are all heightened because it’s you fighting the Infected and you initiating conversations with Ellie about football mascots. This is what gaming does best; making you feel truly involved in the action. A film wouldn’t be able to capture the same kind of rush of the battle and emotional bond with the characters.
With that, casting presents another obstacle. Voice actors Troy Baker and Ashley Johnson are intrinsically inseparable from Joel and Ellie. Their performances are incredible, bringing life to fantastic characters. Whoever plays them in the movie would have to be wonderfully cast, else much of their dynamic — that blend of tension and affection — would be lost. And it’s the bond between Joel and Ellie —not the Infected or the American wastes— that makes The Last of Us.
But then, Neil Druckmann, writer and Creative Director of the game, is confirmed to be writing the film. Druckmann has more than proved himself a competent writer with The Last of Us and Left Behind. And who better to write a film adaptation than the original writer? He knows what’s at the heart of the game and how to keep it in a film.
I have hope for this, mostly because Druckmann is writing but also because Bruce Straley, The Last of Us’ Game Director, is producing the film with Naughty Dog’s co-presidents and Sam Raimi. The creative core of the game is on the film too.
There are things they’ll have to do for it to work One would be keeping the extreme violence and consistent swearing that built game’s tone (and thereby earning a hard R-rating). A second would be casting two leads who would be able to match Baker and Johnson’s nuance and chemistry. Most importantly, Druckmann and team will have to adapt The Last of Us not as a game but as a story. We don’t need scenes of Joel crouching down and listening or incessant crafting; what we need are those quiet moments of conversation between the two protagonists.
Do I think The Last of Us needed to be made into a movie? No. It’s one of the best video games of not just its generation but of all times. It used its medium to great effect, telling a story unlike any other.
But now that it is do I want it to be a good one? Of course. Stripped of the experience of the game it remains a phenomenal story one that, rightly, deserves a wider non-gaming audience.
One thing’s for sure, though, they need Gustavo Santaolalla’s score.
This has gone too far. ._.
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